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[OCG] Collectors Pack: Duelist of Destiny Version Rulings Part 1

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[OCG] Collectors Pack: Duelist of Destiny Version Rulings Part 1 Empty [OCG] Collectors Pack: Duelist of Destiny Version Rulings Part 1

Post by Stardog Mon May 18, 2015 6:06 pm

There are plenty of rulings here to learn and forget.

Apparently having all the rulings listed on here was too long for me to post the entire thing. First time that's happened to me.



Collectors Pack: Duelist of Destiny Version:

Collectors Pack: Duelist of Destiny Version: Timaeus the Knight of Destiny
•A Fusion Summon of this card cannot be performed by effects like Polymerization.
•This card cannot be special Summoned by effects like Monster Reborn if it is Special Summoned before.
•The Monster Effect that prevents this card from being affected by other card effects is a Continuous Effect. (This effect is applied as long as this card remains face-up in a Monster Zone. This card is unaffected by card effects of either player)
•The Monster Effect that changes this card’s ATK and DEF is a Quick Effect. (This effect does not target. The ATK modified by this effect remains modified as long as this card remains face-up in a Monster Zone)
•The Monster Effect that Special Summons monsters is a Trigger Effect. (This effect does not target. This effect can also be activated during the Damage Step)

Collectors Pack: Duelist of Destiny Version: Legendary Knight Critias
•This is a Special Summon monster.
•Even if this card is Special Summoned by the proper procedure, it cannot be Special Summoned from the Graveyard or similar except by the effect of Legend of Heart.
•The effect that banishes 1 face-up Spell or Trap Card is an Optional Trigger Effect that activates when this card is Special Summoned successfully. (This effect targets)
•The effect that sets a Trap Card from your Graveyard is an Optional Trigger Effect that activates when this card is targeted for an attack. (This effect targetse. The last thing to happen when resolving this effect is considered to be setting the targeted card)

Collectors Pack: Duelist of Destiny Version: Doom Virus Dragon
•A Fusion Summon of this card cannot be performed by effects like Polymerization.
•This card cannot be special Summoned by effects like Monster Reborn if it is Special Summoned before.
•This effect is a Trigger Effect. (This effect does not target)
•This effect can be activated even if the opponent has no monsters with 1500 or more ATK in their hand or field when this card is successfully Special Summoned.
•During the turns in which the effect of this card is being applied, the part of the effect that verifies the cards the opponent draws and destroys monsters with 1500 ATK does not start a chain.

Collectors Pack: Duelist of Destiny Version: Tyrant Burst Dragon
•A Fusion Summon of this card cannot be performed by effects like Polymerization.
•This card cannot be special Summoned by effects like Monster Reborn if it is Special Summoned before.
•The Monster Effect that allows this card to attack all monsters the opponent controls once is a Continuous Effect.
•The Monster Effect that equips this card is an Ignition Effect. (This effect targets 1 other face-up monster you control)
•The effect that increases ATK and DEF and allows the equipped monster to attack up to 3 times are treated as the effects of an Equip Spell Card.

Collectors Pack: Duelist of Destiny Version: Mirror Force Dragon
•A Fusion Summon of this card cannot be performed by effects like Polymerization.
•This card cannot be special Summoned by effects like Monster Reborn if it is Special Summoned before.
•This effect is a Trigger Effect. (This effectr does not target. This effect cannot be activated during the Damage Step)
•This effect can be activated when a monster you control, including this card ,is targeted for an attack or by an opponent’s card effect. ( This effect is activated directly in a chain to the activation of an effect that targeted your monsters)
•This effect cannot be activated if the opponent does not control any monsters.

Collectors Pack: Duelist of Destiny Version: The Fang of Critias
•This effect does not target.
•The part of the effect that sends a card from your hand or field to the graveyard and the part of the effect that Special Summons a Fusion Monsters are not considered to happen simultaneously.
•The monster Special Summoned by the effect of this card is not considered to be Fusion Summoned.
•This card cannot be activated if you do not have the appropriate card to send from your hand or field to the Graveyard.

Collectors Pack: Duelist of Destiny Version: Tyrant Wing
•The part of the effect that equips this card as an Equip Card that increases 400 ATK and DEF is performed when this card’s activation resolves. (This effect targets 1 face-up Dragon-Type monster in a Monster Zone)
•If this card is activated during the Damage Step, it can be activated from the Start of the Damage Step until Before Damage Calculation.
•The effect that allows the equipped monster to attack up to 2 monsters does not start a chain. (The equipped monster can attack up to 2 monsters during the same Battle Phase as long as it is equipped)
•The effect that destroys this card starts a chain. (This effect does not target. This effectis activates once mandatorily during the End Phase of the turn in which the equipped monster attacked an opponent’s monster)

Collectors Pack: Duelist of Destiny Version: Legendary Knight Hermos
•This is a Special Summon monster.
•Even if this card is Special Summoned by the proper procedure, it cannot be Special Summoned from the Graveyard or similar except by the effect of Legend of Heart.
•The effect that banishes 1 face-up Spell or Trap Card is an Optional Trigger Effect that activates when this card is Special Summoned successfully. (This effect targets)
•The effect that gains the name and effects of an Effect Monster in your Graveyard is an Optional Trigger Effect that activates when this card is targeted for an attack. (This effect targets)

Collectors Pack: Duelist of Destiny Version: Time Magic Hammer
•A Fusion Summon of this card cannot be performed by effects like Polymerization.
•This card cannot be special Summoned by effects like Monster Reborn if it is Special Summoned before.
•The Monster Effect that equips htis card is a Trigger Effect. (This effect targets 1 other face-up monster on the field)
•The effect that rolls a die is treated as the effect of an Equip Spell Card. (This effect activates at the Start of the Damage Step and it starts a chain. Also, this effect does not target. The die is rolled and the monster is banished during the resolution of that effect)
•Returning the monster banished by thsi effect does not start a chain. (Also, this is not treated as a Special Summon)

Collectors Pack: Duelist of Destiny Version: Rocket Hermos Cannon
•A Fusion Summon of this card cannot be performed by effects like Polymerization.
•This card cannot be special Summoned by effects like Monster Reborn if it is Special Summoned before.
•The Monster Effect that equips this card is a Trigger Effect. (This effect targets 1 other face-up monster on the field)
•The effect that allows the equipped monster to attack twice during the same Battle Phase and inflict Piercing Battle Damage is trated as the effect of an Equip Spell Card. (This effect does not start a chain)
•If a monster that is equipped by this card by this card’s effect performs an attack and the opponent controls no monsters, it can perform a direct attack. (If the opponent controls monsters, the monsters are attacked as usual)

Collectors Pack: Duelist of Destiny Version: Goddess Bow
•A Fusion Summon of this card cannot be performed by effects like Polymerization.
•This card cannot be special Summoned by effects like Monster Reborn if it is Special Summoned before.
•The Monster Effect that equips this card is a Trigger Effect. (This effect targets 1 other face-up monster on the field)
•The effect that negates an effect is treated as the effect of an Equip Spell Card. (This effect does not start a chain. This effect negates the first effect activated by the opponent during a Battle Phase in which this card exists treated as an Equip Card. Providing this part of the effect occurs during your Battle Phase, the equipped monster can attack twice during the Battle Phase)
•If a monster equipped by this effect performs an attack during the turn in which the effect that negates effects is applied, providing the opponent controls no monsters, it can attackt he opponent directly. (If the opponent controls monsters, the monsters are attacked as usual)

Collectors Pack: Duelist of Destiny Version: Red-Eyes Black Dragon Sword
•A Fusion Summon of this card cannot be performed by effects like Polymerization.
•This card cannot be special Summoned by effects like Monster Reborn if it is Special Summoned before.
•The Monster Effect that equips this card is a Trigger Effect. (This effect targets 1 other face-up monster on the field)
•Increasing 1000 ATK is treated as the effect of an Equip Spell Card.
•The effect that increases ATK for each Dragon-Type monster on the field and in the Graveyard is treated as the effect of an Equip Spell Card. (This effect does not start a chain)
•A monster equipped with this card by this card’s effect has its ATK and DEF increased by both of these effects.

Collectors Pack: Duelist of Destiny Version: The Claw of Hermos
•This effect does not target.
•The part of the effect that sends a card from your hand or field to the graveyard and the part of the effect that Special Summons a Fusion Monsters are not considered to happen simultaneously.
•The monster Special Summoned by the effect of this card is not considered to be Fusion Summoned.
•This card cannot be activated if you do not have the appropriate card to send from your hand or field to the Graveyard.

Collectors Pack: Duelist of Destiny Version: Roulette Spider
•This card can be activated when an opponent’s monster declares an attack, whether it attacks a player directly or if it attacks a monster.
•This effect does not target. The die is rolled and only the appropriate effect is applied when the effect resolves.
•The effect that halves your LP halves the LP of the player who activated this card when the effect resolves.
•The effect that changes the attack to a direct attack to yourself makes the attack a direct attack to the player who activated this card even if you control monsters.
•The effect that changes the attack towards 1 of your monsters changes the attack target to 1 of your monsters chosen when the effect resolves and Damage Calculation is performed.
•The effect that changes the attack towards 1 of the opponent’s monsters changes the attack target to 1 of the opponent’s monsters chosen when the effect resolves and Damage Calculation is performed.
•The effect that negates the attack and inflicts damage negates the attack of the opponent’s monster and inflicts damage to the opponent equal to the ATK of the opponent’s monster. (The part of the effect that negates the attack and the part of the effect that inflicts damage are considered to happen simultaneously)
•The effect that destroys the opponent’s monster destroys the monster that was declaring an attack when this card was activated.

Collectors Pack: Duelist of Destiny Version: Double Magical Arm Bind
•This effect targets 2 face-up monsters the opponent controls.
•Tributing 2 monsters you control is a cost to activate this card. (Face-down Defense Position monsters and Token Monsters can be tributed too)
•This card cannot be activated during the Damage Step.

Collectors Pack: Duelist of Destiny Version: Lord of the Red
•The effect that destroys a monster on the field is a Quick Effect. (This effect targets 1 monster on the field. This effect cannot be activated during the Damage Step)
•The effect that destroys a Spell or Trap Card on the field is a Quick Effect. (This effect targets 1 Spell or Trap Card on the field. This effect cannot be activated during the Damage Step)
•Both effects of this card is activated by chaining either effect to the activation of the effect of another card. (In order to do this, both effects cannot be activated in response to a single effect, and only 1 of the effects can be activated)
•Providing the effect of another card is activated and either effect of this card is activated directly in a chain, this effect can be activated in a chain to the activation of effects activated outside of the field.

Collectors Pack: Duelist of Destiny Version: Red-Eyes Transmigration
•The effect that Ritual Summons is performed when this activated card resolves.
•This effect does not target.
•The part of the effect that tributes or banishes monsters and the part of the effect that performs the Ritual Summon are not considered to happen simultaneously.
•Face-down Defense Position monsters you control can also be tributed while resolving this effect.
•Whether to tribute or banish monsters is decided when this effect resolves. (It is possible to combine both methods to resolve this effect)

Collectors Pack: Duelist of Destiny Version: Knight of Dark Dragon
•The Monster Effect that destroys monsters is a Trigger Effect. (This effect does not target)
•This is a Mandatory trigger Effect that activates at the Start of the Damage Step when this card attacks a Defense Position monster. (This effect activates whether this card battles a face-up or face-down Defense Position monster)
•The Monster Effect that Special Summons a “Red-Eyes” monster is an Ignition Effect. (This effect does not target. Tributing this face-up card in your Monster Zone is a cost to activate this effect)

Collectors Pack: Duelist of Destiny Version: Dark Dragon Ritual
•The effect that Ritual Summons is performed when this activated card resolves.
•The part of the effect that tributes monsters and the part of the effect that performs the Ritual Summon are not considered to happen simultaneously.
•Face-down Defense Position monsters you control can also be tributed while resolving this effect.
•The effect that adds a “Red-Eyes” Spell or Trap Card from the Deck to the hand is an effect that activates in the Graveyard during your Main Phases and it starts a chain. (This effect does not target. Banishing this card from the Graveyard is a cost to activate this effect)

Collectors Pack: Duelist of Destiny Version: Red-Eyes Spirit
•This effect targets 1 “Red-Eyes” monster in your Graveyard.
•This card cannot be activated during the Damage Step.
•This effect cannot target a Red-Eyes Flare Metal Dragon that was sent directly from the Extra Deck to the Graveyard, that had its Xyz Summon negated and sent to the Graveyard, or otherwise was not Special Summoned by the proper procedure.
•This effect cannot target a Red-Eyes Black Dragon Sword that cannot be Special Summoned from the Graveyard.

Collectors Pack: Duelist of Destiny Version: Red-Eyes Burn
•This effect targets 1 “Red-Eyes” monster that was face-up and was destroyed by battle or a card effect. (This effect is activated by targeting the monster in the Graveyard if it was destroyed and sent to the Graveyard or targeting the banished monster if it was destroyed and banished)
•This effect can also be activated during the Damage Step.
•The part of the effect that inflicts damage equal to the Original ATK of that monster is considered to inflict damage to both players simultaneously.
•Providing a face-up “Red-Eyes” monster is destroyed by battle or a card effect, this effect can be activated during either player’s turn.

Collectors Pack: Duelist of Destiny Version: Toon Ancient Gear Golem
•The Monster Effect that prevents this card from attacking is a Continuous Effect.
•The Monster EFfect that allows this card to attack directly is a Continuous Effect.
•The Monster Effect that prevents the opponent from activating Spell or Trap Cards is a Continuous Effect.
•The Monster Effect that inflicts Piercing Battle Damage is a Continuous Effect.

Collectors Pack: Duelist of Destiny Version: Toon Kingdom
•The effect that banishes 3 cards from the top of your Deck face-down is performed when this activated card resolves. It is not a cost.
•The effect that treats the name of this card as Toon World does not start a chain.
•The effect that prevents Toon monsters you control from being targeted does not start a chain. (The face-up Toon monsters of the player who activated this card cannot be targeted by the opponent’s card effects)
•The effect that banishes cards instead of the destruction of Toon monsters does not start a chain. (This effect can also be applied during the Damage Step)

Collectors Pack: Duelist of Destiny Version: Toon Rollback
•This effect targets 1 face-up Toon monster you control.
•This card cannot be activated during a turn in which you cannot conduct your Battle Phase, such as the first turn of the Duel or a turn in which you activated Soul Charge.
•This card cannot be activated during Main Phase 2.
•A monster affected by this effect cannot be targeted to activate a second copy of this card.

Collectors Pack: Duelist of Destiny Version: Shadow Toon
•This card can only be activated if you control a face-up Toon World.
•This effect targets 1 face-up monster the opponent controls.
•This effect inflicts damage to the opponent equal to the ATK of the targeted monster on the field.
•If at the time of the resolution the targeted monster is no longer face-up in a Monster Zone, the part of the effect that inflicts damage is not applied.

Collectors Pack: Duelist of Destiny Version: Comic Hand
•This card can only be activated if you control a face-up Toon World.
•This effect targets 1 face-up monster the opponent controls.
•The effect that takes control of the targeted monster does not start a chain. (Control of the monster is only gained as long as the monster is equipped)
•The effect that treats the equipped monster as a Toon monster and allows it to attack directly does not start a chain. (These effects are only applied as long as the monster is equipped)
•The effect that destroys this card does not start a chain. (This effect is also applied during the Damage Step)

Collectors Pack: Duelist of Destiny Version: Doppleganger
•This card can only be activated if you control a face-up Toon World and a face-up Toon monster in a Monster Zone.
•This effect targets 1 card in the opponent’s Graveyard.
•If the targeted card ia monster, it is Special Summoned in face-up Attack or Defense Position. (If you have no available Monster Zones this card cannot be activated targeting a Monster Card. Also, a monster that cannot be Special Summoned cannot be targeted)
•If the targeted card is a Spell or Trap Card, it is set in the Spell & Trap Zone. (If it is a Field Spell Card, it is set in the Field Zone. If there are no available zones in the Spell & Trap Zone, this card cannot be activated targeting a Spell or Trap Card that isn’t a Field Spell Card)

Collectors Pack: Duelist of Destiny Version: Toon Mask
•This card can only be activated if you control a face-up Toon World.
•This card cannot be activated during the Damage Step.
•This effect targets 1 face-up monster the opponent controls.
•If you do not have a monster whose Level is equal or lower than the Level or Rank of the monster that would be targeted, this card cannot be activated targeting that monster. (For example, if you only have a Level 8 Blue-Eyes Toon Dragon in your hand or Deck, this card cannot be activated targeting a Level or Rank 7 or lower monster)

Collectors Pack: Duelist of Destiny Version: Toon Briefcase
•This card can only be activated if you control a face-up Toon monster.
•This card cannot be activated during the Damage Step.
•This effect does not target. (This effect is activated in response to the successful Summon of an opponent’s monsters and it affects those opponent’s monsters)
•This card can be activated when a Fusion, Synchro or Xyz Monster is special Summoned. (In that case, the Fusion, Synchro or Xyz Monster is returned to the Extra Deck)

Collectors Pack: Duelist of Destiny Version: Coingnoma the Sibyl
•This effect is an Optional Trigger Effect that activates when this card is flipped face-up. (This effect can also be activated during the Damage Step)
•This effect does not target.
•Whether to Special Summon from the hand or Deck is decided when the effect resolves.
•The last thing to happen after resolving this effect is considered to be the Special Summon a monster. (The part of the effect that prevents you from activating other monster effects is applied immediatly)

Collectors Pack: Duelist of Destiny Version: Petalelf the Sibyl
•This effect is an Optional Trigger Effect that activates when this card is flipped face-up. (This effect can also be activated during the Damage Step)
•This effect does not target.
•The last thing to happen after resolving this effect is considered to be changing the monster to Defense Posiiton. (The part of the effect that prevents the monster from changing its Battle Position is applied immediatly)
•The effect that prevents the monster from changing its Battle Position is applied as long as that monster that was changed to Defense Position remains face-up on the field)

Collectors Pack: Duelist of Destiny Version: Ouijamorrigan the Sibyl
•This is a Mandatory Trigger Effect that activates when this card is flipped face-up. (This effect also activates during the Damage Step)
•The effect that destroys monsters and inflicts damage does not start a chain.
•Destroying the monsters and inflicting damage are considered to happen simultaneously.

Collectors Pack: Duelist of Destiny Version: Arrowsylph the Sibyl
•This is an Optional Trigger Effect that activates when this card is flipped face-up. (This effect can also be activated during the Damage Step)
•This effect does not target.
•Whether to add from the Deck or Graveyard to the hand is decided when the effect resolves)

Collectors Pack: Duelist of Destiny Version: Crystalundine the Sibyl
•This is an Optional Trigger Effect that activates when this card is flipped face-up. (This effect can also be activated during the Damage Step)
•This effect does not target.
•Whether to add from the Deck or Graveyard to the hand is decided when the effect resolves)

Collectors Pack: Duelist of Destiny Version: Tarotray the Sibylla
•The Monster Effect that changes a monster to face-up Attack Position is a Quick Effect. (This effect targets 1 face-down monster either player controls. This effect cannot be activated during the Damage Step)
•The Monster Effect that changes a monster to face-down Defense Position is a Quick Effect. (This effect targets 1 face-up monster either player controls. This effect cannot be activated during the Damage Step)
•This card can also be targeted for this effect.
•The Monster Effect that Special Summons is an Optional Trigger Effect. (This effect does not target. This effect can be activated during each of your End Phases once)

Collectors Pack: Duelist of Destiny Version: Ritual of the Sibylla
•The part of the effect that performs the Ritual Summon is performed when this activated card resolves. (This effect does not target)
•The part of the effect that tributes monsters and the part of the effect that performs the Ritual Summon are not considered to happen simultaneously.
•Face-down Defense Position monsters you control can also be tributed by this effect.
•The effect that adds a monster from the Deck to the hand can be activated in the Graveyard during your Main Phases and it starts a chain. (This effect does not target. Banishing this card from the Graveyard is a cost to activate this effect)

Collectors Pack: Duelist of Destiny Version: Glare of the Black Cat
•The effect that ends the Battle Phase is performed whe nthis activated card resolves. (This effect does not target)
•This effect can only be activated during the Start Step or Battle Step of the opponent’s Battle Phase. (This effect cannot be activated during the Damage Step or the End Step)
•The effect that changes monsters to face-down Defense Position is an effect that can be activated in the Graveyard and starts a chain. (This effect targets 2 face-up monsters on the field including a “Sibyl” monster. Banishing this card from the Graveyard is a cost to activate this effect)
•This effect cannot be activated during the Damage Step.

Collectors Pack: Duelist of Destiny Version: Reverse Reuse
•This effect targets 1 or 2 Flip monsters in your Graveyard.
•This card cannot be activated during the Damage Step.
•If 2 monsters would be Special Summoned, the Battle Position of each of them can be chosen.
•This card cannot be activated targeting more monsters than the available Monster Zones of the opponent. (If the opponent has no available Monster Zones, this card cannot be activated)

Collectors Pack: Duelist of Destiny Version: Aqua Actress – Tetra
•This is an Ignition Effect.
•This effect does not target.
•This effect cannot be activated if you do not have an “Aquarium” card in your Deck.
•Even if this card is not on the field when its effect resolves, its effect still resolves normally.

Collectors Pack: Duelist of Destiny Version: Aqua Actress – Guppy
•This is an Ignition Effect.
•This effect does not target.
•This effect can Special Summon another copy of this card.
•Even if this card is not on the field when its effect resolves, its effect still resolves normally.

Collectors Pack: Duelist of Destiny Version: Aqua Actress – Arowana
•This is an Ignition Effect.
•This effect does not target.
•This effect cannot be activated if you do not have an “Aqua Actress” Monster in your Deck.
•Even if this card is not on the field when its effect resolves, its effect still resolves normally.

Collectors Pack: Duelist of Destiny Version: Aquarium Stage
•The effect that prevents the destruction in battle does not start a chain. (This effect is applied to WATER monsters either player controls)
•The effect that prevents “Aqua Actress” monsters from being targeted does not start a chain. (This effect is applied to face-up “Aqua Actress” monsters you control)
•The effect that Special Summons a monster activates in the Graveyard and starts a chain. (This effect targets 1 Aqua-Type monster in your Graveyard. This effect can also be activated during the Damage Step)
•The last thing to happen after resolving this effect is considered to be the Special Summon of a monster. (The part of the effect that prevents you from Special Summoning monsters is applied immediatly)

Collectors Pack: Duelist of Destiny Version: Aquarium Set
•The effect that increases the ATK and DEF of WATER monsters does not start a chain. (This effect does not target. This effect is applied to all face-up WATER monsters you control)
•The effect that increases the ATK and DEF of “Aqua Actress” monsters does not start a chain. (This effect does not target. This effect is applied to all face-up “Aqua Actress” monsters you control.
•Since a monster like Aqua Actress – Arowana is affected by both of these effects, its ATK and DEF are increased by 600 by 1 copy of this card.
•The effect that Special Summons a monster activates in the Graveyard and starts a chain. (This effect targets 1 Aqua-Type monster in your Graveyard. This effect can also be activated during the Damage Step)
•The last thing to happen after resolving this effect is considered to be the Special Summon of a monster. (The part of the effect that prevents you from Special Summoning monsters is applied immediatly)

Collectors Pack: Duelist of Destiny Version: Aquarium Lighting
•The effect that only allows you to control 1 copy of this card does not start a chain. (It is also applied outside the field. If you control a face-up copy of this card, you cannot activate a second copy from your hand)
•The effect that doubles the ATK of your monsters starts a chain. (This effect activates mandatorily During Damage Calculation each time an “Aqua Actress” monster you control battles if this card is face-up in your Spell & Trap Zone)
•The effect that Special Summons a monster activates in the Graveyard and starts a chain. (This effect targets 1 Aqua-Type monster in your Graveyard. This effect can also be activated during the Damage Step)
•The last thing to happen after resolving this effect is considered to be the Special Summon of a monster. (The part of the effect that prevents you from Special Summoning monsters is applied immediatly)

Collectors Pack: Duelist of Destiny Version: Aqua Story – Urashima
•This effect targets 1 face-up monster in a Monster Zone. (The targeted monster does not need to be on your side of the field. A face-up monster the opponent controls can also be targeted)
•If this effect is activated during the Daamge Step, it can be activated from the Start of the Damage Step until Before Damage Calculation.
•A monster affected by this effect cannot be targeted to activate a second copy of this card.
•Even if you no longer have an “Aqua Actress” monster in your Graveyard at the time of the resolution of this effect, this effect still resolves normally.

==========

Assorted rulings.

Q: When Special Summoning Timaeus the Knight of Destiny, can I send a face-down Legendary Knight Timaeus, etc. in my Monster Zone to the Graveyard?
A: Yes, you can.
[You must be registered and logged in to see this link.]

Q: While the effect of Macro Cosmos is applying, can I Special Summon Timaeus the Knight of Destiny?
A: While the effect of Macro Cosmos is applying, since you cannot send Legendary Knight Timaeus, Legendary Knight Critias, and Legendary Knight Hermos to the Graveyard, you cannot Special Summon Timaeus the Knight of Destiny.
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Q: When Timaeus the Knight of Destiny is being Special Summoned by its own method, can Solemn Judgment negate the Summon? Or does the first effect of Timaeus the Knight of Destiny make it unaffected by the effect of Solemn Judgment?
A: The Special Summon of Timaeus the Knight of Destiny can be negated by Solemn Judgment. Since the effect of Timaeus the Knight of Destiny that makes it unaffected by other card effects is a Continuous Effect, it is not applied when the Special Summon is negated by Solemn Judgment.
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Q: If the effect of Skill Drain is applying while Timaeus the Knight of Destiny is Special Summoned, does its effect that makes it unaffected by other card effects apply? Also, if Skill Drain is activated after Timaeus the Knight of Destiny is Special Summoned, does its effect that makes it unaffected by other card effects apply?
A: While the effect of Skill Drain is applying, if Timaeus the Knight of Destiny is Special Summoned, its effect that makes it unaffected by other card effects is negated. Also, if Skill Drain is activated after Timaeus the Knight of Destiny is Special Summoned, the effect of Timaeus the Knight of Destiny makes it unaffected by Skill Drain.
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Q: Timaeus the Knight of Destiny is face-up on my side of the field, also The Wicked Avatar and Mythic Shell Dragon are in face-up Attack Position on my opponent’s side of the field. In this situation, if The Wicked Avatar battles Timaeus the Knight of Destiny, and the effect of Timaeus the Knight of Destiny is activated during damage calculation, what will its ATK and DEF be?
A: In this situation, the effect of The Wicked Avatar makes its ATK 100 higher than the ATK of the monster on the field with the highest ATK, which is Mythic Shell Dragon (2000 ATK), becoming 2100 ATK. When Timaeus the Knight of Destiny battles The Wicked Avatar, its ATK and DEF become equal to the ATK of the monster with the highest ATK on the field, so its ATK and DEF each become 2100. Then, since Timaeus the Knight of Destiny becomes the monster on the field with the highest ATK other than The Wicked Avatar, the ATK of The Wicked Avatar is recalculated, and its ATK becomes 2200. Therefore, as a result of battling The Wicked Avatar, Timaeus the Knight of Destiny is destroyed by battle.
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Q: Timaeus the Knight of Destiny is face-up on my side of the field, also a face-up Attack Position Sheep Token is on my opponent’s side of the field. In this situation, if Timaeus the Knight of Destiny battles the Sheep Token, can I activate its effect during damage calculation?
A: You cannot. In this situation, if the only other monsters on the field have 0 ATK, Timaeus the Knight of Destiny will already have ATK and DEF equal to that ATK. Therefore, you cannot activate its effect. (In this case, since both Timaeus the Knight of Destiny and the Sheep Token have 0 ATK, neither is destroyed by battle.)
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Q: If the last effect of Timaeus the Knight of Destiny is activated, do you have to Special Summon only the “Legendary Knight” monsters that were sent to the Graveyard to Special Summon Timaeus the Knight of Destiny?
A: The 3 “Legendary Knight” monsters Special Summoned by the effect of Timaeus the Knight of Destiny do not have to be the ones that were sent to the Graveyard to Special Summon it. “Legendary Knight” monsters that were sent to the Graveyard from the hand or Deck without being Special Summoned previously can be Special Summoned by this effect.
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Q: If I only have 2 available Monster Zones when Timaeus the Knight of Destiny is destroyed by battle, can I activate its effect that Special Summons 3 “Legendary Knight” monsters? Furthermore, if Timaeus the Knight of Destiny is destroyed by battle, but I do not have 3 “Legendary Knight” monsters in my hand/Deck/Graveyard, can I activate its effect?
A: In either of these situations, since it is not possible to Special Summon 3 “Legendary Knight” monsters, you cannot activate this effect of Timaeus the Knight of Destiny.
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Q: Can I Special Summon 3 copies of Legendary Knight Timaeus with the last effect of Timaeus the Knight of Destiny?
A: You can Special Summon any 3 “Legendary Knight” monsters with the effect of Timaeus the Knight of Destiny. As in this example, it is possible to Special Summon 3 copies of Legendary Knight Timaeus, and it is also possible to Special Summon 2 copies of Legendary Knight Critias and 1 Legendary Knight Hermos instead.
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Q: If Timaeus the Knight of Destiny is destroyed by battle while the effect of Macro Cosmos is applying, is Timaeus the Knight of Destiny banished? Also, can its effect that Special Summons 3 “Legendary Knight” monsters be activated?
A: If Timaeus the Knight of Destiny is destroyed by battle, its Continuous Effect which makes it unaffected by other card effects will no longer apply, so it will be banished instead of being sent to the Graveyard. Note that even in this case, its effect that Special Summons 3 “Legendary Knight” monsters can still be activated.
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Q: If my Legendary Knight Critias is targeted for an attack, if I have no available Spell & Trap Zones, can I activate its second effect?
A: No, you cannot.
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Q: If my Legendary Knight Critias is targeted for an attack and its effect is activated by targeting a Tyrant Wing in my Graveyard, but my opponent chains the effect of D.D. Crow and banishes Tyrant Wing, how does the effect of Legendary Knight Critias resolve?
A: If a Trap Card targeted by the effect of Legendary Knight Critias is no longer in the Graveyard when its effect resolves, the effect is not applied. (The Trap Card cannot be Set.)
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Q: If I Set Raigeki Break using the effect of Legendary Knight Critias, from which point can that Raigeki Break be activated?
A: A Trap Card Set by the effect of Legendary Knight Critias can be activated during the turn it is Set. Since Raigeki Break is a Trap Card without any specific activation timing, it can be activated as soon as the effect of Legendary Knight Critias finishes resolving.
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Stardog
Stardog
Number 17: The Star

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