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[Star] Card of the Month #3

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mimgrim
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[Star] Card of the Month #3 Empty [Star] Card of the Month #3

Post by Stardog Sat Dec 19, 2015 9:33 pm

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"You can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position, by Tributing 1 monster they control. If Summoned this way, during the End Phase of this turn: You can draw 1 card."


This card is essentially a Lava Golem for 1 monster. It's a great card to get rid of problem cards that may be hard to remove such as Beelze, Void Ogre, 'Leo, the Keeper of the Sacred Tree', 'Yazi, Evil of the Yang Zing', 'Baxia, Brightness of the Yang Zing', anything synchroed with Yang Zing and Herald of Perfection just to name a few. This card does not target and does not activate so you're not able to respond to this card until AFTER you've already tributed your opponent's monster.

When Six Samurais were a dominant deck, Lava Golem was a card that was used in the side deck to tribute the 2 Shi-Ens. Although the down side with Lava Golem is that it doesn't allow you to Normal summon or set the turn you activate it. Santa Claws on the other hand still lets you summon. Don't be fooled with how the text says "during the End Phase of this turn: You can draw 1 card.". This effect applies to whoever controls Santa Claws, which more often than not, is your opponent. Although you're able to use cards like 'Owner's Seal' or 'Remove Brainwashing' to get back Santa Claws.


Also this fits in with the Christmas theme.
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Post by Killmatronix Tue Dec 22, 2015 11:59 pm

Lava Golem and this are both bad cards. Besides, there's an actual archtype out now that does the exact same thing, but has more support.
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Post by Arc V Yuto Wed Dec 23, 2015 12:36 am

Card could be a out to Tower's before but vs pendulum decks this card is trash. But vs Kozmo this card could work.
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Post by mimgrim Wed Dec 23, 2015 7:40 am

Lol at this card being trash. It can get rid of any problem monster the opponent might have and is super easy to get over after you give it to your opponent so that you keep the from drawing a card.

Even against Pendulums it will be an easy out to Infinity, or Vortex, or Kirin (for a turn), or Avian or other problem cards like that that are/will ve popular and can be a pain to get rid of.
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Post by Khina Bree Wed Dec 23, 2015 9:39 am

Kaiju are an entire deck on their own. This card is a tech side option for any deck. It's not even cloggy. It's a fantastic side option for a lot of problem cards like Dark Destroyer, pendulums, etc
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Post by α27theDemonKnight Wed Dec 23, 2015 9:53 am

Lava Golem got replaced big time after this card came along.

Using Lava Golem required two of your opponents monsters. It takes up your normal summon and/or set for the turn. Lava Golem was also like giving your opponent a giant 3k beatstick even though it burns for 1k.

Satan Claws is one of the best techs out there for getting rid of problem cards all nice, clean and easy. as everyone else has mentioned. It's a tech. One card for one card. It's teensy attack discourages it from being used as a beatstick, too. Best of all, it doesn't restrict any of your own summons afterwards. Easier to get rid of too to stop your opponent from drawing a card.
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Post by Killmatronix Wed Dec 23, 2015 11:45 am

α27theDemonKnight wrote:Lava Golem got replaced big time after this card came along.

Using Lava Golem required two of your opponents monsters. It takes up your normal summon and/or set for the turn. Lava Golem was also like giving your opponent a giant 3k beatstick even though it burns for 1k.

Satan Claws is one of the best techs out there for getting rid of problem cards all nice, clean and easy. as everyone else has mentioned. It's a tech. One card for one card. It's teensy attack discourages it from being used as a beatstick, too. Best of all, it doesn't restrict any of your own summons afterwards. Easier to get rid of too to stop your opponent from drawing a card.
It's actually 2 for 1. It draws the opponent a card.

EDIT: I'm assuming you don't have an established board if they have their beater out.
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Post by mimgrim Wed Dec 23, 2015 1:42 pm

Your assumptions has multiple faults to it.

Like just because you don't have a board established yet (lets say it is the second turn and your opponent went first and got out Infinity and maybe another card or 2 but Infinity is the big threat) doesn't mean you can't establish one after you get rid of the problem card with Claws.

That's the whole point of the card, really, to get rid of a problem card your opponent has so you can better set-up your own board and with that you should be able to get over 2500 def easy.
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Post by Khina Bree Wed Dec 23, 2015 2:08 pm

mimgrim wrote:Your assumptions has multiple faults to it.

Like just because you don't have a board established yet (lets say it is the second turn and your opponent went first and got out Infinity and maybe another card or 2 but Infinity is the big threat) doesn't mean you can't establish one after you get rid of the problem card with Claws.

That's the whole point of the card, really, to get rid of a problem card your opponent has so you can better set-up your own board and with that you should be able to get over 2500 def easy.
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Post by Killmatronix Wed Dec 23, 2015 2:58 pm

mimgrim wrote:Your assumptions has multiple faults to it.

Like just because you don't have a board established yet (lets say it is the second turn and your opponent went first and got out Infinity and maybe another card or 2 but Infinity is the big threat) doesn't mean you can't establish one after you get rid of the problem card with Claws.

That's the whole point of the card, really, to get rid of a problem card your opponent has so you can better set-up your own board and with that you should be able to get over 2500 def easy.
This point was all about you not letting your opponent draw fom Santa. So if you use the turn to establish a board, you usually can't also clear this and your opponent's board, giving them a draw.
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Post by Nosferatu Alucard Wed Dec 23, 2015 3:47 pm

Killmatronix wrote:
mimgrim wrote:Your assumptions has multiple faults to it.

Like just because you don't have a board established yet (lets say it is the second turn and your opponent went first and got out Infinity and maybe another card or 2 but Infinity is the big threat) doesn't mean you can't establish one after you get rid of the problem card with Claws.

That's the whole point of the card, really, to get rid of a problem card your opponent has so you can better set-up your own board and with that you should be able to get over 2500 def easy.
This point was all about you not letting your opponent draw fom Santa. So if you use the turn to establish a board, you usually can't also clear this and your opponent's board, giving them a draw.

So, with the current game speed and meta power, you're assuming that you can't get through Satan Claws? And don't you think that by plaing Satan Claws you wouldn't have a way to deal with it? Just take the place of a good player and not of a newbie please.

I don't see the point of that card being bad. Dark Law, Leo, Infinity. Those are just a few example of what can be tributed.


Last edited by MuriloG4M3R on Wed Dec 23, 2015 3:54 pm; edited 1 time in total
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Post by Killmatronix Wed Dec 23, 2015 3:52 pm

MuriloG4M3R wrote:
Killmatronix wrote:
mimgrim wrote:Your assumptions has multiple faults to it.

Like just because you don't have a board established yet (lets say it is the second turn and your opponent went first and got out Infinity and maybe another card or 2 but Infinity is the big threat) doesn't mean you can't establish one after you get rid of the problem card with Claws.

That's the whole point of the card, really, to get rid of a problem card your opponent has so you can better set-up your own board and with that you should be able to get over 2500 def easy.
This point was all about you not letting your opponent draw fom Santa. So if you use the turn to establish a board, you usually can't also clear this and your opponent's board, giving them a draw.



So, with the current game speed and meta power, you're assuming that you can't get through Satan Claws? And don't you think that by plaing Satan Claws you wouldn't have a way to deal with it? Just take the place of a good player and not of a newbie please.
I'm putting it in a position where you don't have an anime hand. Thanks for that, though.
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Post by Nosferatu Alucard Wed Dec 23, 2015 4:08 pm

"PFFFFFFFFFFFFFFFFFFFFFFFFT." *Laughs for 30 minutes*

That was what happened to me when i did read your answer. Do you really think that i'm putting the player with an anime hand? Ha. Ha. Ha. First you stated that Satan Claws is a bad card, and now you're saying that you need an anime hand to get through a 2500 DEF monster? Do you think this is 2002?

Laughing,    
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Last edited by MuriloG4M3R on Wed Dec 23, 2015 4:23 pm; edited 1 time in total
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Post by α27theDemonKnight Wed Dec 23, 2015 4:21 pm

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Steering this discussion a bit on track.

Depending on how confident and cocky you are in your skills and your deck. You would normally use cards such as Reckless Greed, Upstart Goblin and Chicken Race.
Cards which gives your opponent advantages and you some disadvantages. A payment which some consider worth it.

Hell, the cost of Satan Claws even if say, we didn't manage to get rid of it, is allowing your opponent to draw one card. Which is a similiar cost to Dark Bribe.

However you have easily gotten rid of one indestructable monster such as Dark Destroyer or some hugeass Yang Zing even real simple like. Or maybe even cards protected by Safe Zone such as White Dragon Ninja.

All for Satan Claws which is not a beater at all and a worthy cost to pay to get rid of the more dangerous monster. That one draw for your opponent? They might brick even. Maybe they needed that monster real bad. Buying you some time to set yourself up proper.
This is the non anime thought line of course.

And if used on when you ARE set up proper. You can handle the situation way better. An anime hand? Thats playing Highlander in stacked deck mode.
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Post by Kira Yoshikage Wed Dec 23, 2015 9:59 pm

Many great cards come with some kind of backlash. I'm a player that's always loved cards that are a double-edged sword. These drawbacks don't necessarily make a card bad. For example, a friend of mine said that Dark Bribe is bad because it is a "2-for-1", referring to the free draw that the opponent gets from it. However, I proved to him that Bribe is best in decks like Gravekeeper's, where you generally have the game in your control and the opponent can't do much of anything. The free draw means nothing in that scenario because they won't really be able to do anything with what they had just drawn. Cards like Upstart Goblin and Pot of Duality have noticeable drawbacks that everybody accepts and considers worth the effects of those cards. Santa Claws may let the opponent draw, but it is removal that can potentially cripple the opponent if used properly. It's just up to the individual to find out what kind of deck it works best in.
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Post by Nosferatu Alucard Thu Dec 24, 2015 10:18 am

Onii-san wrote:Santa Claws may let the opponent draw, but it is removal that can potentially cripple the opponent if used properly.

Aaaaand you can even make your opponent don't draw the card by destroying Satan Claws that turn, so yeah.
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