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[Melee] Advanced Technique: Moonwalking

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[Melee] Advanced Technique: Moonwalking Empty [Melee] Advanced Technique: Moonwalking

Post by Flint Wed Apr 15, 2015 2:44 am

In Super Smash Bros. Melee, the moonwalk is a technique that involves sliding backwards during in the initial dash animation. Discovered by the smasher "Mr.C", the technique is named after the signature dance move of famed pop singer Michael Jackson.

[Melee] Advanced Technique: Moonwalking Moonwalking_Melee

Performing a Moonwalk:

Moonwalking is achieved by tilting the control stick backwards while dashing, but without passing through the neutral position. The only easy way to do this is to rotate the stick below the neutral position (as going above results in a jump), but just barely below as to prevent losing some distance from crouching; as a result, the player needs to turn the stick so that it forms a semielliptical shape instead of a semicircular shape. This should result in the user doing a backwards slide, but in a state more similar to dashing than to wavedashing. Alternatively, it's possible to moonwalk by very quickly smashing the control stick backwards after the first frame of a dash, fast enough that the game doesn't detect the stick in the neutral position. This variation yields slightly longer moonwalks and is thus considered a perfect moonwalk, but the sub-frame precision required is exceptionally difficult, and so outside of TAS scenarios it is never seen in practice.

Application:

The moonwalk acts as a generally situational technique in the competitive metagame, owing to the greater prevalence of wavedashing. In most cases, the moonwalk is primarily used for extra flash by the smasher. Moonwalking, however, is not a completely useless technique. The technique can be used in mindgames in order to mix up movement or otherwise bait opponents, adding a degree of unpredictability to a smasher's playstyle. Cautious smashers can also attempt to use the moonwalk as to more efficiently edgehog instead of using a wavedash. In addition, by principle, the moonwalk allows characters to slide backwards while the game recognizes them as standing; as such, smashers can perform techniques similar to wavesmashing and wavegrabbing with the technique, provided their character has a sufficiently long moonwalk. Due to his powerful edgeguarding game and long moonwalk, Captain Falcon derives the most applications from moonwalking, as the backward momentum from moonwalking can allow him to slide off the stage in order to intercept recovering opponents with an aerial attack. In some cases, this can actually act as a superior alternative to going offstage with other techniques, as the moonwalk can move Captain Falcon much farther offstage and will also allow Falcon to retain his double jump, allowing for safer recovery.

Moonwalk Distance:

The moonwalk is most noticeable when used by Captain Falcon, though some other characters, like Link and Mewtwo, also have rather noticeable moonwalks. The following characters can moonwalk without needing to walk in the opposite direction, ranked by distance:

1. Captain Falcon
2. Link
3. Young Link
4. Mewtwo
5. Yoshi
6. Ganondorf
7. Peach
8. Zelda
9. Bowser
10. Samus
11. Kirby
Flint
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[Melee] Advanced Technique: Moonwalking Empty Re: [Melee] Advanced Technique: Moonwalking

Post by (Frost) Ying Yang Wed Apr 15, 2015 2:35 pm

Lol Michael Falcon moon walk! XD
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