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Later VJ News
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Later VJ News
More stuff, this time we should have them all since it’s from a source who actually wants to post pictures.
First up is better look at Antihope, who is confirmed to be next VJump’s promo
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SD29:
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Tenkuu no Kousai / Sky Arc
Spell Field
You can only use the (2) effect of “Sky Arc” once per turn. (1) All “Magician”, “Performapal”, and “Odd-Eyes” cards in your Pendulum Zones cannot be targeted by your opponent’s card effects. (2) You can target 1 other face-up card you control; destroy it, and if you do, add 1 “Odd-Eyes” card from your Deck to your hand.
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Pendulum Call
Spell Normal
You can only activate 1 “Pendulum Call” per turn. If you activated a “Magician” Pendulum Monster’s Pendulum Effect earlier this turn, you cannot activate this card. (1) Discard 1 card; add 2 “Magician” Pendulum Monsters with different names from your Deck to your hand. After you have activated this effect, “Magician” cards in your Pendulum Zone cannot be destroyed until the end of your opponent’s next turn.
DOCS
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Choujuu Musha Nusu-10 / Superheavy Samurai Nusutou
Earth Machine / Effect
LV10 1000/1000
(1) If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except “Superheavy Samurai” monsters. (2) You can Tribute this card; activate 1 of the following effects.
-Destroy 1 card in your opponent’s Spell & Trap Zone, then you can Set that destroyed card to your side of the field.
-Destroy 1 card in your opponent’s Pendulum Zone, then you can place that destroyed card in your Pendulum Zone.
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Choujuu Musha Hikya-Q / Superheavy Samurai Hikyaku
Earth Machine / Effect
LV5 1200/1800
You can only use the (2) effect of “Superheavy Samurai Hikyaku” once per turn. (1) If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except “Superheavy Samurai” monsters. (2) If you have no Spell/Trap Cards in your Graveyard: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent’s side of the field in Defense Position, then draw 1 card for each monster Summoned this way.
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Gofuu no Keiyakusho / Covenant of the Mistaken Seal
Trap Continuous
(1) Once per turn, if you control a “D/D” monster: You can activate this effect; until the end of this turn, negate all Trap Effects on the field, except for this card’s. (2) During each of your Standby Phases: You take 1000 damage.
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Odd-Eyes Vortex Dragon
Wind Dragon / Fusion / Effect
LV7 2500/3000
1 “Odd-Eyes” monster + 1 Pendulum Monster
You can only use each effect of “Odd-Eyes Vortex Dragon” once per turn. (1) When this card is Special Summoned: You can target 1 face-up Attack Position monster your opponent controls; return it to the hand. (2) When a monster effect, or a Spell/Trap Card is activated, other than this card’s effect: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into your Deck, and if you do, negate that activation, and if you do that, destroy it.
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Entermate Mammothplash / Performapal Mammothplash
Water Beast / Pendulum / Effect
PS4 LV6 1900/2300
Pendulum Effect: (1) Once per turn, when a Fusion Monster is Special Summoned to your side of the field: You can Special Summon 1 face-up “Odd-Eyes” Pendulum Monster from your Extra Deck.
Monster Effect: You can only use the monster effect of “Performapal Mammothplash” once per Duel. (1) During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck by using monsters you control as the Fusion Materials.
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Odd-Eyes Fusion
Spell Normal
You can only activate 1 “Odd-Eyes Fusion” per turn. (1) Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck by using monsters you control or have in your hand as the Fusion Materials. If your opponent controls 2 or more monsters while you control no monsters, you can also use up to 2 “Odd-Eyes” monsters from your Extra Deck as the Fusion Materials.
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Magispecter Cat
Wind Spellcaster / Pendulum / Effect
PS2 LV3 100/1800
Pendulum Effect: None
Monster Effect: You can only use the (1) monster effect of “Magispecter Cat” once per turn. (1) When this card is Normal or Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 “Magispecter” card from your Deck to your hand. (2) This card cannot be targeted or destroyed by your opponent’s card effects.
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Magispecter Raccoon
Wind Spellcaster / Pendulum / Effect
PS5 LV3 1200/900
Pendulum Effect: None
Monster Effect: You can only use the (1) monster effect of “Magispecter Racoon” once per turn. (1) When this card is Normal or Special Summoned: You can add 1 “Magispecter” monster from your Deck to your hand. (2) This card cannot be targeted or destroyed by your opponent’s card effects.
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Magispecter Storm
Spell Normal
(1) Tribute 1 WIND Spellcaster-Type monster you control, then target 1 monster your opponent controls; shuffle it into the Deck.
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Magispecter Tornado
Trap Normal
(1) Tribute 1 WIND Spellcaster-Type monster you control, then target 1 monster your opponent controls; banish it.
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Duelist Pack: Battle City will be reprinting Dark Magician and Dark Magician Girl with some less-than-common art.
Jump Victory Carnival 2015 Attendance Promo:
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Entermate La Panda / Performapal La Panda
Earth Beast / Pendulum / Effect
PS3 LV3 800/XX00
Pendulum Effect: (1) Once per turn: You can increase this card’s Pendulum Scale by 1 (max. 12).
Monster Effect: You can only use the Monster Effect of “Performapal La Panda” once per turn. (1) When a Pendulum Monster you control is targeted for an attack: You can activate this effect; that attack [BLOCKED BY WORDS]
5D’s Final Volume Promo:
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Shinsenkouryuu Stardust Chronicle / Stardust Chronicle Spark Dragon
Light Dragon / Synchro / Effect
LV10 3000/2500
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. (1) Once per turn, during either player’s turn: You can banish 1 Synchro Monster from your Graveyard; until the end of this turn, this card is unaffected by other card effects. (2) If this card is destroyed by your opponent (either by battle or card effect): You can target 1 of your banished Dragon-Type Synchro Monsters; Special Summon it.
Source: Maxut
First up is better look at Antihope, who is confirmed to be next VJump’s promo
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SD29:
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---------------------------------------------------------------------------------------------
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Tenkuu no Kousai / Sky Arc
Spell Field
You can only use the (2) effect of “Sky Arc” once per turn. (1) All “Magician”, “Performapal”, and “Odd-Eyes” cards in your Pendulum Zones cannot be targeted by your opponent’s card effects. (2) You can target 1 other face-up card you control; destroy it, and if you do, add 1 “Odd-Eyes” card from your Deck to your hand.
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Pendulum Call
Spell Normal
You can only activate 1 “Pendulum Call” per turn. If you activated a “Magician” Pendulum Monster’s Pendulum Effect earlier this turn, you cannot activate this card. (1) Discard 1 card; add 2 “Magician” Pendulum Monsters with different names from your Deck to your hand. After you have activated this effect, “Magician” cards in your Pendulum Zone cannot be destroyed until the end of your opponent’s next turn.
DOCS
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Choujuu Musha Nusu-10 / Superheavy Samurai Nusutou
Earth Machine / Effect
LV10 1000/1000
(1) If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except “Superheavy Samurai” monsters. (2) You can Tribute this card; activate 1 of the following effects.
-Destroy 1 card in your opponent’s Spell & Trap Zone, then you can Set that destroyed card to your side of the field.
-Destroy 1 card in your opponent’s Pendulum Zone, then you can place that destroyed card in your Pendulum Zone.
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Choujuu Musha Hikya-Q / Superheavy Samurai Hikyaku
Earth Machine / Effect
LV5 1200/1800
You can only use the (2) effect of “Superheavy Samurai Hikyaku” once per turn. (1) If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except “Superheavy Samurai” monsters. (2) If you have no Spell/Trap Cards in your Graveyard: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent’s side of the field in Defense Position, then draw 1 card for each monster Summoned this way.
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Gofuu no Keiyakusho / Covenant of the Mistaken Seal
Trap Continuous
(1) Once per turn, if you control a “D/D” monster: You can activate this effect; until the end of this turn, negate all Trap Effects on the field, except for this card’s. (2) During each of your Standby Phases: You take 1000 damage.
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Odd-Eyes Vortex Dragon
Wind Dragon / Fusion / Effect
LV7 2500/3000
1 “Odd-Eyes” monster + 1 Pendulum Monster
You can only use each effect of “Odd-Eyes Vortex Dragon” once per turn. (1) When this card is Special Summoned: You can target 1 face-up Attack Position monster your opponent controls; return it to the hand. (2) When a monster effect, or a Spell/Trap Card is activated, other than this card’s effect: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into your Deck, and if you do, negate that activation, and if you do that, destroy it.
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Entermate Mammothplash / Performapal Mammothplash
Water Beast / Pendulum / Effect
PS4 LV6 1900/2300
Pendulum Effect: (1) Once per turn, when a Fusion Monster is Special Summoned to your side of the field: You can Special Summon 1 face-up “Odd-Eyes” Pendulum Monster from your Extra Deck.
Monster Effect: You can only use the monster effect of “Performapal Mammothplash” once per Duel. (1) During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck by using monsters you control as the Fusion Materials.
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Odd-Eyes Fusion
Spell Normal
You can only activate 1 “Odd-Eyes Fusion” per turn. (1) Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck by using monsters you control or have in your hand as the Fusion Materials. If your opponent controls 2 or more monsters while you control no monsters, you can also use up to 2 “Odd-Eyes” monsters from your Extra Deck as the Fusion Materials.
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Magispecter Cat
Wind Spellcaster / Pendulum / Effect
PS2 LV3 100/1800
Pendulum Effect: None
Monster Effect: You can only use the (1) monster effect of “Magispecter Cat” once per turn. (1) When this card is Normal or Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 “Magispecter” card from your Deck to your hand. (2) This card cannot be targeted or destroyed by your opponent’s card effects.
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Magispecter Raccoon
Wind Spellcaster / Pendulum / Effect
PS5 LV3 1200/900
Pendulum Effect: None
Monster Effect: You can only use the (1) monster effect of “Magispecter Racoon” once per turn. (1) When this card is Normal or Special Summoned: You can add 1 “Magispecter” monster from your Deck to your hand. (2) This card cannot be targeted or destroyed by your opponent’s card effects.
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Magispecter Storm
Spell Normal
(1) Tribute 1 WIND Spellcaster-Type monster you control, then target 1 monster your opponent controls; shuffle it into the Deck.
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Magispecter Tornado
Trap Normal
(1) Tribute 1 WIND Spellcaster-Type monster you control, then target 1 monster your opponent controls; banish it.
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Duelist Pack: Battle City will be reprinting Dark Magician and Dark Magician Girl with some less-than-common art.
Jump Victory Carnival 2015 Attendance Promo:
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Entermate La Panda / Performapal La Panda
Earth Beast / Pendulum / Effect
PS3 LV3 800/XX00
Pendulum Effect: (1) Once per turn: You can increase this card’s Pendulum Scale by 1 (max. 12).
Monster Effect: You can only use the Monster Effect of “Performapal La Panda” once per turn. (1) When a Pendulum Monster you control is targeted for an attack: You can activate this effect; that attack [BLOCKED BY WORDS]
5D’s Final Volume Promo:
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Shinsenkouryuu Stardust Chronicle / Stardust Chronicle Spark Dragon
Light Dragon / Synchro / Effect
LV10 3000/2500
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. (1) Once per turn, during either player’s turn: You can banish 1 Synchro Monster from your Graveyard; until the end of this turn, this card is unaffected by other card effects. (2) If this card is destroyed by your opponent (either by battle or card effect): You can target 1 of your banished Dragon-Type Synchro Monsters; Special Summon it.
Source: Maxut
Stardog- Number 17: The Star
- Posts : 1550
Magician Credits : 7126
Age : 29
Join date : 2014-11-01
Location : CA
Character sheet
Reputation:Reputation MCs Wins Loss Bounty Notoriety 30 Fame
Re: Later VJ News
odd-eyes vortex dragon was even better then i imagined O_O also odd-eyes fusion is preety cool to and the new spark synchro monster is amazing, pendulum call is downright OP btw
Flip Flapper- Warrior of Love and Justice
- Posts : 2369
Magician Credits : 3768
Age : 23
Join date : 2014-10-29
Location : Sweden
Character sheet
Reputation:Reputation MCs Wins Loss Bounty 0 - - Notoriety 120 0 1 Fame 0 0 0
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