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[RATE] Juunishishi monsters revealed

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α27theDemonKnight
Khina Bree
Lord Beerus
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[RATE] Juunishishi monsters revealed - Page 2 Empty [RATE] Juunishishi monsters revealed

Post by Lord Beerus Mon Sep 26, 2016 9:41 am

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Juunishishi Bullhorn
EARTH/Beast-Warrior
Xyz/effect
Rank 4
?/?
2 Level 4 monsters
Once per turn, you can also Xyz Summon “Juunishishi Bullhorn” by using 1 “Juunishishi” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and DEF of the “Juunishishi” monsters attached to it as Xyz Materials.
(2) Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster that can be Normal Summoned/Set from your Deck to your hand.


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Juunishishi Tigress
EARTH/Beast-Warrior
Xyz/Effect
Rank 4
?/?
3 Level 4 monsters
Once per turn, you can also Xyz Summon “Juunishishi Tigress” by using 1 “Juunishishi” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and DEF of the “Juunishishi” monsters attached to it as Xyz Materials.
(2) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 “Juunishishi” monster in your Graveyard; attach that “Juunishishi” monster to that Xyz Monster as Xyz Material.


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Juunishishi Wildbow
EARTH/Beast-Warrior
Xyz/Effect
Rank 4
?/?
5 Level 4 monsters
Once per turn, you can also Xyz Summon “Juunishishi Wildbow” by using 1 “Juunishishi” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and DEF of the “Juunishishi” monsters attached to it as Xyz Materials.
(2) This monster can attack your opponent directly.
(3) When this card with 12 or more Xyz Materials inflicts battle damage to your opponent: You can send all cards on your opponent’s hand and field to the Graveyard, then change this card to Defense Position.


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Juunishishi Molmorat
EARTH/Beast-Warrior
Level 4
0/0
(1) If this card is Normal Summoned: You can send 1 “Juunishishi” card from your Deck to your Graveyard.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•Once per turn: you can detach 1 Xyz Material from this card; Special Summon 1 “Juunishishi Molmorat” from your hand or Deck.


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Juunishishi Thoroughblade
EARTH/Beast-Warrior
Level 4
1600/0
(1) If this card is Normal or Special Summoned: You can discard 1 “Juunishishi” monster, and if you do, draw 1 card.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


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Juunishishi Viper
EARTH/Beast-Warrior
Level 4
1200/400
(1) During either player’s turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as an Xyz Material.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•After damage calculation in which this card battled with an opponent’s monster: Banish that opponent’s monster.


The following monsters are not introduced in the video, but they are readable:

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Juunishishi Ram
Earth Beast-Warrior / Effect
LV4 400/2000
(1) If this card is destroyed by battle or card effect: You can target 1 “Juunishishi” monster in your Graveyard, except “Juunishishi Ram”; Special Summon it.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•When an opponent’s Trap Card effect that targets it is activated: You can detach 1 Xyz Material from it; negate that activation.

Juunishishi Rabbina
Earth Beast-Warrior / Effect
LV4 800/800
(1) If this card is destroyed by battle or card effect: You can target 1 “Juunishishi” card in your Graveyard, except “Juunishishi Rabbina”; add it to your hand.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•When an opponent’s Spell Card card that targets it is activated: You can detach 1 Xyz Material from it, negate that activation.

A larger picture of the theme shows that there are at least 2 more Spell Cards and 1 Trap Card related to the theme.

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Post by Zaio Volnutt Sat Oct 01, 2016 2:45 am

Oracle wrote:None of that shows it as a "one card" F0.

That's a nice combo, but it's not a "one card"

Define what a one card combo is if i am wrong please.
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Post by Khina Bree Sat Oct 01, 2016 3:54 am

Technically there's no such thing as a "one-card combo."

But ignoring that...

A "one-card combo" in yugioh is a situation in which: without requiring anything else on board or in hand; drawing into this ONE CARD will give you everything you need to make your play
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Post by Kiernan Sat Oct 01, 2016 6:09 am

Zaio Volnutt wrote:2nd rank 4 preferably Bullhorn so that its a +0

It'd likely be a +1 in that scenario, not a +0. The sole exception being of course if you're forced to summon a Molmorat from hand. But yeah second Xyz I tend to go for the card-popper or the searcher. Whichever I need at the time.
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Post by Zaio Volnutt Sat Oct 01, 2016 10:00 am

Oracle wrote:

A "one-card combo" in yugioh is a situation in which: without requiring anything else on board or in hand; drawing into this ONE CARD will give you everything you need to make your play

Soooo not having a molmorat in hand and just using that isn't a card combo? I mean that alone enabled everything. You have it in hand you use it and the rest flows in.
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Post by Khina Bree Sat Oct 01, 2016 1:16 pm

I've looked at the card several times now and no, Molmorat by itself is not a 1-card combo. Its a key IN the combo you're suggesting, but it is not a 1-card.

If you have JUST Molmorat. No other card in your hand or on the field, are you REALLY going to be able to make your F0 play?
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Post by Kiernan Sat Oct 01, 2016 1:32 pm

No other card in hand or on field? Yes, you can still make F0 in that scenario, provided that you have at least 2 different Zodiac names in extra and at least 1 Molmorat in deck.
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Post by Khina Bree Sat Oct 01, 2016 1:34 pm

How exactly? I've looked at the monsters numerous times and I don't understand how you're managing this?
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Post by Kiernan Sat Oct 01, 2016 1:38 pm

You just normal summon Molmorat, summon a Zodiac Xyz from extra, using Molmorat as the sole material (since you can summon Zodiac Xyz by just using 1 Zodiac monster). Then you use the effect that Molmorat grants the Xyz to detach the Molmorat and special summon another one from deck. Then you overlay with that Molmorat into a Zodiac with a different name, then (usually) you detach to use that Zodiac's effect. From there, you go into F0 using the two Xyz monsters.
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Post by Khina Bree Sat Oct 01, 2016 1:44 pm

Ahhhhh, here I was reading that they needed a Zodiac Beast Xyz monster.
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Post by Kiernan Sat Oct 01, 2016 1:58 pm

Nope, they're a bit more broken den dat.
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Post by Khina Bree Sat Oct 01, 2016 2:41 pm

Then I retract my objections. Cool idea you two.
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