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[RATE] Juunishishi monsters revealed

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α27theDemonKnight
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[RATE] Juunishishi monsters revealed Empty [RATE] Juunishishi monsters revealed

Post by Lord Beerus Mon Sep 26, 2016 9:41 am

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Juunishishi Bullhorn
EARTH/Beast-Warrior
Xyz/effect
Rank 4
?/?
2 Level 4 monsters
Once per turn, you can also Xyz Summon “Juunishishi Bullhorn” by using 1 “Juunishishi” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and DEF of the “Juunishishi” monsters attached to it as Xyz Materials.
(2) Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster that can be Normal Summoned/Set from your Deck to your hand.


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Juunishishi Tigress
EARTH/Beast-Warrior
Xyz/Effect
Rank 4
?/?
3 Level 4 monsters
Once per turn, you can also Xyz Summon “Juunishishi Tigress” by using 1 “Juunishishi” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and DEF of the “Juunishishi” monsters attached to it as Xyz Materials.
(2) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 “Juunishishi” monster in your Graveyard; attach that “Juunishishi” monster to that Xyz Monster as Xyz Material.


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Juunishishi Wildbow
EARTH/Beast-Warrior
Xyz/Effect
Rank 4
?/?
5 Level 4 monsters
Once per turn, you can also Xyz Summon “Juunishishi Wildbow” by using 1 “Juunishishi” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and DEF of the “Juunishishi” monsters attached to it as Xyz Materials.
(2) This monster can attack your opponent directly.
(3) When this card with 12 or more Xyz Materials inflicts battle damage to your opponent: You can send all cards on your opponent’s hand and field to the Graveyard, then change this card to Defense Position.


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Juunishishi Molmorat
EARTH/Beast-Warrior
Level 4
0/0
(1) If this card is Normal Summoned: You can send 1 “Juunishishi” card from your Deck to your Graveyard.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•Once per turn: you can detach 1 Xyz Material from this card; Special Summon 1 “Juunishishi Molmorat” from your hand or Deck.


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Juunishishi Thoroughblade
EARTH/Beast-Warrior
Level 4
1600/0
(1) If this card is Normal or Special Summoned: You can discard 1 “Juunishishi” monster, and if you do, draw 1 card.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


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Juunishishi Viper
EARTH/Beast-Warrior
Level 4
1200/400
(1) During either player’s turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as an Xyz Material.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•After damage calculation in which this card battled with an opponent’s monster: Banish that opponent’s monster.


The following monsters are not introduced in the video, but they are readable:

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Juunishishi Ram
Earth Beast-Warrior / Effect
LV4 400/2000
(1) If this card is destroyed by battle or card effect: You can target 1 “Juunishishi” monster in your Graveyard, except “Juunishishi Ram”; Special Summon it.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•When an opponent’s Trap Card effect that targets it is activated: You can detach 1 Xyz Material from it; negate that activation.

Juunishishi Rabbina
Earth Beast-Warrior / Effect
LV4 800/800
(1) If this card is destroyed by battle or card effect: You can target 1 “Juunishishi” card in your Graveyard, except “Juunishishi Rabbina”; add it to your hand.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•When an opponent’s Spell Card card that targets it is activated: You can detach 1 Xyz Material from it, negate that activation.

A larger picture of the theme shows that there are at least 2 more Spell Cards and 1 Trap Card related to the theme.

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Post by Khina Bree Mon Sep 26, 2016 9:59 am

Damn! These things look legit!
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Post by α27theDemonKnight Mon Sep 26, 2016 10:31 am

This archetype
I liek
Stack em and wreck em
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Post by Kiernan Mon Sep 26, 2016 10:44 am

These look so broken. Except for Ram and the Rabbit. Though I guess floaties are always nice. Hope the spells and the trap aren't trash.
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Post by Shimazu Toyohisa Mon Sep 26, 2016 12:37 pm

I am playing archetype and I will sue anyone that plays it I am joking tho.
This Archetype Looks Lit Guys
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Post by Kiernan Mon Sep 26, 2016 12:41 pm

What's funny is that these cards basically turn Tenki into a free Xyz or three.
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Post by Leòmhann Tue Sep 27, 2016 12:53 am

So I am thinking of the several ways this could be comboed with the other Beast-warrior decks mainly fire fist and possibly bujin but mostly fire fist. Don't see a lot of them being used with Moonlights but that doesn't mean we can't try.
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Post by Kiernan Tue Sep 27, 2016 11:39 am

I don't really see a need to mix them with anything else.
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Post by Khina Bree Tue Sep 27, 2016 12:15 pm

I'm with Kiernan on that one. They don't need to mix with another archetype, especially since those others won't benefit the deck.


Last edited by Oracle on Tue Sep 27, 2016 1:47 pm; edited 1 time in total
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Post by Kiernan Tue Sep 27, 2016 12:28 pm

If they were Fire, you could throw Wolfbark in, but as Earth monsters there's not a whole crapton of support for them. Though you could probably run Gransoil pretty easily as I think that they'd be pretty good at controlling the amount of Earths in grave.
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Post by Zaio Volnutt Tue Sep 27, 2016 1:44 pm

I think it would be funny to see this run Cattle Call for the stacking.
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Post by Kiernan Tue Sep 27, 2016 1:55 pm

Well you don't really need the main-deck monsters at that point.
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Post by Zaio Volnutt Tue Sep 27, 2016 1:56 pm

Kiernan wrote:Well you don't really need the main-deck monsters at that point.

Actually you still need to you dont want them to have zero stats eh?
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Post by Kiernan Tue Sep 27, 2016 2:03 pm

Seems highly situational in pure Juunishishi to me. But I haven't really played the deck. Cattle Call is a really cool idea though.
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Post by Leòmhann Wed Sep 28, 2016 10:22 am

Kiernan wrote:I don't really see a need to mix them with anything else.

I never meant that but I would try to mix them just to be creative and see what I ended up with.
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Post by Kiernan Wed Sep 28, 2016 10:42 am

What archetype would actually synergize with them?
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Post by Leòmhann Wed Sep 28, 2016 9:36 pm

I don't really think there is an archetype that does really besides the Fire fist's, Fire Formation cards and only the ones that are beast-warrior exclusive like tenki.
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Post by Kiernan Wed Sep 28, 2016 11:00 pm

The Fire Fists themselves wouldn't really benefit the archetype that much, I don't think.
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Post by Zaio Volnutt Thu Sep 29, 2016 12:43 am

Definitely gonna tech in F0 Utopic Future :Kappa:

TFW this is a one card combo with Molmorat :Kappa:
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Post by α27theDemonKnight Thu Sep 29, 2016 3:02 pm

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Leo person might want to check this out. lel
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Post by Kiernan Fri Sep 30, 2016 8:31 pm

Link to the Zodiac Beast Spells and Trap that have been revealed:

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Post by Khina Bree Fri Sep 30, 2016 8:53 pm

Zaio Volnutt wrote:Definitely gonna tech in F0 Utopic Future :Kappa:

TFW this is a one card combo with Molmorat :Kappa:

Sorry, but how is Molmorat a 1-card F0?
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Post by Kiernan Fri Sep 30, 2016 9:09 pm

a.) Molmorat overlay to summon a rank 4 Zodiac.

2. Detach Molmorat to special a second Molmorat.

III. Overlay into another rank 4 Zodiac.

Four: Overlay into F0.
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Post by Zaio Volnutt Sat Oct 01, 2016 1:06 am

Kiernan wrote:a.) Molmorat overlay to summon a rank 4 Zodiac.

2. Detach Molmorat to special a second Molmorat.

III. Overlay into another rank 4 Zodiac.

Four: Overlay into F0.

2nd rank 4 preferably Bullhorn so that its a +0
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Post by Khina Bree Sat Oct 01, 2016 2:41 am

None of that shows it as a "one card" F0.

That's a nice combo, but it's not a "one card"
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