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[OCG] Wing Raiders OCG rulings
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[OCG] Wing Raiders OCG rulings
As usual, this takes forever.
Q: The opponent activated Vanity’s Emptiness in a chain to the activation of the effect of Raidraptor – Last Strix that Special Summons from the Extra Deck.
In this case, how does the effecct resolve?
A: In the proposed scenario, since monsters cannot be Special Summoned as a result of the effect of Vanity’s Emptiness, the part of the effect that Special Summons from the Extra Deck is not applied.
Even in that case, the part of the effect that prevents the opponent fro mtaking damage is still applied.
Furthermore, if the effect of Vanity’s Emptiness is applying beforehand, the effect of Raidraptor – Last Strix cannot be activated.
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Q: A Raidraptor – Revolution Falcon was Special Summoned from the Extra Deck by the effect of Raidraptor – Last Strix.
Afterwards, if that Raidraptor – Revolution Falcon is changed to face-down Defense Position by the effect of Book of Moon or Book of Eclipse, what happens during the End Phase?
A: In the proposed scenario, since the effect that returns the monster to the Extra Deck is no longer applied, the face-down Defense Position Raidraptor – Revolution Falcon is not returned to the Extra Deck during the End Phase.
Furthermore, even int hat case, the effect that prevents the opponent from taking damage during that turn remains applying.
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Q: You control a face-up Super Quantum Mecha Overlord Great Magnas that has 2 different Xyz Materials and has gained its “•2” effect.
In this case, if Super Quantum Mecha Overlord Great Magnas activates its effect and only has 1 different Xyz Material left, how does this resolve?
A: Even in that case, the activated effect resolves normally, and a chosen card on the field is returned to the owner’s Deck.
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Q: You control a face-up Super Quantum Mecha Overlord Great Magnas that has gained its “•4” effect by having 4 different Xyz Materials.
In this case, if the opponent activates the effect of Super Quantum Mecha Beast Magnaliger, is that Super Quantum Mecha Overlord Great Magnas destroyed?
A: Even if Super Quantum Mecha Overlord Great Magnas has gained its “•4” effect by having 4 different Xyz Materials, it can still be affected normally by the effects of “Super Quantum” cards.
Therefore, in the proposed scenario, Super Quantum Mecha Overlord Great Magnas is destroyed by the effect of the opponent’s Super Quantum Mecha Beast Magnaliger.
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Q: A Super Quantum Mecha Overlord Great Magnas equipped with Super Quantum Mecha Oversword – Magnaslayer has performed an attack during the Battle Phase this turn.
In this case, if the effect of Super Quantum Mecha Oversword – Magnaslayer is activated, how many times can that Super Quantum Mecha Overlord Great Magnas perform an attack this turn?
A: A monster affected by the effect of Super Quantum Mecha Oversword – Magnaslayer can perform a maximum of 3 attacks during the Battle Phase.
In the proposed scenario, since the Super Quantum Mecha Overlord Great Magnas affected by the effect of has already performed 1 attack, it can perform 2 more attacks during that Battle Phase.
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Q: You control a Super Quantum Mecha Overlord Great Magnas equipped with a Super Quantum Mecha Oversword – Magnaslayer.
In this case, if the effect of Super Quantum Mecha Oversword – Magnaslayer is activated, so that Super Quantum Mecha Overlord Great Magnas can perform 3 attacks, if the opponent controls no monsters, can it perform a direct attack?
A: The effect of Super Quantum Mecha Oversword – Magnaslayer allows the affected monster to perform 3 attacks during each Battle Phase.
For example, if an opponent’s monster is destroyed in battle by the first attack and the opponent controls no more monsters, the second and further attacks can be direct attacks.
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Q: Can you activate 2 copies of Super Quantum Mecha Oversword – Magnaslayer targeting the same Super Quantum Mecha Overlord Great Magnas?
Also, if you can, how is the effect that increases ATK and that inflicts piercing Battle Damage applied?
A: In the proposed scenario, 1 Super Quantum Mecha Overlord Great Magnas can be equipped with 2 copies of Super Quantum Mecha Oversword – Magnaslayer.
Each of the effects that increase ATK are applied, and the ATK is increased by each of them, but as for the effect that inflicts piercing Battle Damage, it is not different from equipping only 1 copy of Super Quantum Mecha Oversword – Magnaslayer.
(Since Super Quantum Mecha Overlord Great Magnas is of Rank 12, if it is equipped with 2 copies of Super Quantum Mecha Oversword – Magnaslayer, its ATK is increased by 2400)
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Q: You have a Super Quantum Mecha Beast Magnaliger and Super Quantum Mecha Beast Aeroboros that have been Xyz Summoned and sent to the Graveyard and a Super Quantum Mecha Beast Granpulse that was Special Summoned from the Extra Deck by the effect of Xyz Shift in your Graveyard.
In this case, if the effect of Super Quantum Mecha Overlord Great Magnas is activated, how does this resolve?
A: The effect of Super Quantum Mecha Overlord Great Magnas does not target, but all 3 Xyz Monsters to be Special Summoned need to have been properly Special Summoned and later sent to the Graveyard.
In the proposed scenario, since the Super Quantum Mecha Beast Granpulse Special Summoned by the effect of Xyz Shift cannot be Special Summoned by the effect of Super Quantum Mecha Overlord Great Magnas, if there is no other copy of Super Quantum Mecha Beast Granpulse in your Graveyard, the effect of the Super Quantum Mecha Overlord Great Magnas sent to the Graveyard cannot be activated.
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Q: If the opponent activates the effect of Ojama Tio in a chain to the activation of the effect of Super Quantum Mecha Overlord Great Magnas, so that you only have 2 or less available Monster Zones, how does this resolve?
A: The effect of Super Quantum Mecha Overlord Great Magnas does not target.
Even if at the time of the resolution of the effect you have 3 different names in your Graveyard, if you only have 2 or less available Monster Zones or otherwise cannot Special Summon all 3 of them, the effect is not applied.
(Not even 1 monster is Special Summoned)
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Q: If the opponent activates the effect of D.D. Crow in a chai nto the activation of the effect of Super Quantum Mecha Overlord Great Magnas, so that you no longer have 3 different names in your Graveyard, how does this resolve?
A: The effect of Super Quantum Mecha Overlord Great Magnas does not target.
If at the time of the resolution of the effect you no longer have 3 different names in your Graveyard the effect is not applied.
(Not even 1 monster is Special Summoned)
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Q: You control a face-up Super Quantum Mecha Beast Granpulse and Super Quantum Mecha Beast Aeroboros, and you have a Super Quantum Mecha Beast Magnaliger that has had its Xyz Summon negated by Solemn Judgment.
In this case, can that Super Quantum Mecha Beast Magnaliger be targeted to activate the effect of Super Quantum Mecha Ship Magnacarrier?
A: A Super Quantum Mecha Ship Magnacarrier, Super Quantum Mecha Beast Aeroboros and Super Quantum Mecha Beast Granpulse can be targeted for the effect of Super Quantum Mecha Ship Magnacarrier that Special Summons Super Quantum Mecha Overlord Great Magnas, providing they are in your Graveyard or face-up in your Monster Zones.
Therefore, a monster that has been Special Summoned without an Xyz Summon, such as with Xyz Shift, or in the proposed scenario, a monster that had its Xyz Summon negated and was sent to the Graveyard can be targeted.
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Q: If at the time of the resolution of the effect of Super Quantum Mecha Ship Magnacarrier 1 of the 3 targeted monsters has been changed to face-down Defense Position, how does this resolve?
A: Even in that case, the effect resolves normally.
Super Quantum Mecha Overlord Great Magnas is Special Summoned, and all 3 monsters are attached to Super Quantum Mecha Overlord Great Magnas as Xyz Materials, including the monster that was changed to face-down Defense Position.
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Q: The effect of Super Quantum Mecha Ship Magnacarrier was activated.
A Super Quantum Mecha Beast Granpulse in your Graveyard, a Super Quantum Mecha Beast Aeroboros you control with no Xyz Materials and a Super Quantum Mecha Beast Magnaliger you control with 2 Xyz Materials were chosen as targets.
In this case, how does the effect resolve?
A: In the proposed scenario, Super Quantum Mecha Overlord Great Magnas is Special Summoned from the Extra Deck, and the targeted Super Quantum Mecha Beast Granpulse, Super Quantum Mecha Beast Aeroboros and Super Quantum Mecha Beast Magnaliger, along with the Xyz Materials those targeted monsters have (= in the proposed scenario, only the 2 Xyz Materials attached to Super Quantum Mecha Beast Magnaliger) are all attached to Super Quantum Mecha Overlord Great Magnas as Xyz Materials.
Therefore, in the proposed scenario, Super Quantum Mecha Overlord Great Magnas has 5 Xyz Materials attached to it.
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Q: The effect of Super Quantum Mecha Ship Magnacarrier was activated targeting a Super Quantum Mecha Pilot Blue Layer.
If Enemy Controller is activated in a chain to that activation, so that control of Super Quantum Mecha Pilot Blue Layer switches to the opponent, how does the effect resolve?
A: In the proposed scenario, since control of the targeted monster has switched to the opponent and it is no longer in your Monster Zone, the effect is not applied.
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Q: The effect of Super Quantum Mecha Ship Magnacarrier was activated targeting a Super Quantum Mecha Pilot Green Layer.
If Book of Moon is activated in a chain to that effect, so that the targeted Super Quantum Mecha Pilot Green Layer is changed to face-down Defense Position, how does the effect resolve?
A: In the proposed scenario, since the targeted monster has been changed to face-down Defense Position, its Attribute cannot be verified, and the effect of Super Quantum Mecha Ship Magnacarrier is not applied.
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Q: The effect of DNA Transplant is being applied declaring WATER.
In this case, if the effect of Super Quantum Mecha Ship Magnacarrier is activated targeting a Super Quantum Mecha Pilot Red Layer, What is the Attribute of the “Super Quantum Mecha Beast” Xyz Monster you can Special Summon from the Extra Deck?
A: In the proposed scenario, since Super Quantum Mecha Pilot Red Layer is treated as a WATER monster by the effect of DNA Transplant, the monster that is Special Summoned from the Extra Deck by the effect of Super Quantum Mecha Ship Magnacarrier is the WATER monster Super Quantum Mecha Beast Granpulse.
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Q: The opponent controls a Raidraptor – Blaze Falcon that you own.
If that Raidraptor – Blaze Falcon is destroyed in battle and it is sent from the opponent’s Monster Zones to your Graveyard, can you activate Rank-Up-Magic Doom Double Force during that turn?
A: In the proposed scenario, since this is a case in which a “Raidraptor” Xyz Monster was destroyed in battle and sent to your Graveyard, you can activate Rank-Up-Magic Doom Double Force during that turn.
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Q: Can Rank-Up-Magic Doom Double Force be activated during a turn in which a face-down Defense Position Raidraptor – Force Strix you control was destroyed by an opponent’s attack in battle and sent to the Graveyard?
A: In the proposed scenario, since this is a case in which a “Raidraptor” Xyz Monster was destroyed in battle and sent to your Graveyard, you can activate Rank-Up-Magic Doom Double Force during that turn.
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Q: For how long is the effect of Phantom-Wing applied?
A: The effect only lasts during the turn in which Phantom-Wing is activated.
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Q: If Book of Moon is activated in a chain to the activation of Phantom-Wing, so that the targeted monster is changed to face-down Defense Position, how does this resolve?
A: In that case, since the effect that increases ATK is not applied, the effect that prevents the monster from being destroyed is not applied either.
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Q: Can Booby Trap E be activated while the effect of an opponent’s Dark Simorgh is being applied?
Also, if the opponent activates Call of the Haunted in a chain to the activation of Booby Trap E, Special Summoning Dark Simorgh, how does this resolve?
A: If the effect of Dark Simorgh is being applied, you cannot activate Booby Trap E.
Also, if at the time of the resolution of the effect of Booby Trap E the effect of Dark Simorgh is being applied, the effect that sets a Continuous Trap Card is not applied.
(No Continuous Trap Card in the hand or Graveyard is chosen)
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Q: The opponent controls a face-up Macro Cosmos and you don’t have any Continuous Trap Cards in your Graveyard.
In this case, if your have consists of Phantom-Fogblade and The Phantom Knights of Shadow Veil, can you activate Booby Trap E discarding Phantom-Fogblade?
A: In the proposed scenario, the only Continuous Trap Card in your hand and Graveyard is the Phantom-Fogblade in your hand.
Also, since the effect of Macro Cosmos is being applied and cards discarded are not sent to the Graveyard and are banished instead, in this case Booby Trap E can be activated, but Phantom-Fogblade cannot be chosen to be discarded.
(Booby Trap E can be activated by discarding The Phantom Knights of Shadow Veil)
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Q: Can a Continuous Trap Card be discarded to activate Booby Trap E?
A: You must have 1 or more Continuous Trap Cards in your hand or Graveyard to activate Booby Trap E.
For example, if you activate Booby Trap E discarding a Phantom-Fogblade, you can also choose to set the Phantom-Fogblade that was discarded and sent to the Graveyard on the field.
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Q: The opponent controls a face-up Macro Cosmos and you control a face-up The Phantom Knights of Rugged Glove.
If that The Phantom Knights of Rugged Glove is destroyed in battle by an opponent’s monster, that The Phantom Knights of Rugged Glove is not sent to the Graveyard and is banished instead as a result of the effect of Macro Cosmos, but at this time, can the effect of The Phantom Knights of Fragile Armor be activated?
A: In the proposed scenario, The Phantom Knights of Rugged Glove is not sent to the Graveyard and is banished instead, but even in that case, this is a case in which a face-up “Phantom Knight” monster was destroyed in battle.
Therefore, in this case, the effect of The Phantom Knights of Fragile Armor can be activated.
Furthermore, if the effect of a The Phantom Knights of Fragile Armor in the hand is activated when a “Phantom Knight” monster is destroyed in battle, that effect is activated at the End of the Damage Step.
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Q: You control a Phantom of Chaos that has gained the name and effects of The Phantom Knights of Dusty Robe.
If that Phantom of Chaos is destroyed and sent to the Graveyard by the effect of the opponent’s Ring of Destruction, can the effect of The Phantom Knights of Fragile Armor be activated?
A: In the proposed scenario, since the face-up Phantom of Chaos is treated as The Phantom Knights of Dusty Robe, this is a case in which a face-up “Phantom Knight” monster you control is destroyed by a card effect.
Therefore, in this case, the effect of a The Phantom Knights of Fragile Armor in the hand can be activated.
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Q: You control a Phantom of Chaos that has gained the name and effects of The Phantom Knights of Dusty Robe.
If that Phantom of Chaos is destroyed and sent to the Graveyard by the effect of the opponent’s Ring of Destruction, does the effect of The Phantom Knights of Cracked Helm activate?
In the proposed scenario, even if the Phantom of Chaos that is sent to the Graveyard has gained the name of a “Phantom Knight” card, is it not treated as a “Phantom-” Spell or Trap Card.
Therefore, in this case, the effect of The Phantom Knights of Cracked Helm does not activate.
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Q: A face-down Defense Position The Phantom Knights of Silent Boots was destroyed by the effect of Raigeki Break and was sent to the Graveyard.
In this case, does the effect of The Phantom Knights of Cracked Helm activate?
A: Even in the proposed scenario, since a “Phantom Knight” card was sent to your Graveyard, the effect of The Phantom Knights of Cracked Helm activates.
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Q: A The Phantom Knights of Cracked Helm has gained 500 ATK by its own effect and it became 2000.
If afterwards Skill Drain is activated, negating the effects of The Phantom Knights of Cracked Helm, what happens with the increased ATK?
A: In the proposed scenario, since the effects of The Phantom Knights of Cracked Helm are negated by the effect of Skill Drain, the ATK increase is no longer applied, and the ATK of The Phantom Knights of Cracked Helm returns to its Original ATK of 1500.
Furthermore, even if Skill Drain is no longer applying afterwards, the ATK of The Phantom Knights of Cracked Helm does not returned to its increased value.
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Q: A The Phantom Knights of Rugged Glove and a The Phantom Knights of Shadow Veil were sent to the Graveyard by the effect of Hand Destruction.
In this case, if the effect of The Phantom Knights of Cracked Helm activates, how much ATK does it gain?
A: The effect of The Phantom Knights of Cracked Helm does not activate multiple times if multiple “Phantom Knight” cards or “Phantom-” Spell or Trap Cards are sent to the Graveyard.
Therefore, even if multiple cards are sent to the Graveyard, the effect of The Phantom Knights of Cracked Helm activates once, and the ATK is only increased by 500.
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Q: A The Phantom Knights of Cracked Helm has had its ATK increased by 500 by its own effect, and it has become 2000.
How long does the ATK remain increased by this effect?
A: The ATK of a The Phantom Knights of Cracked Helm increased by its own effect remains applied as long as it remains face-up in a Monster Zone.
Furthermore, if the effect of The Phantom Knights of Cracked Helm activates once again during the next turn, the ATK is increased by 500 and becomes 2500.
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Q: A The Phantom Knights of Shadow Veil treated as a Monster Card by its own effect was destroyed by battle or by a card effect.
In this case, can the effect of The Phantom Knights of Fragile Armor be activated?
A: Even in the proposed scenario, since this is a case in which a face-up “Phantom Knight” monster you control was destroyed in battle or by a card effect, the effect of a The Phantom Knights of Fragile Armor in the hand can be activated.
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Q: Can you activate the effect of The Phantom Knights of Cracked Helm be activated if it is the only card in your Graveyard during your Main Phase?
A: In the proposed scenario, even if you have no other cards in your Graveyard, the effect of a The Phantom Knights of Cracked Helm in the Graveyard can be activated by banishing it.
In this case, providing there is a “Phantom Knight” card or a “Phantom-” Spell or Trap Card in your Graveyard during the End Phase of that turn, it can be added to the hand, but if you have no “Phantom Knight” card or “Phantom-” Spell or Trap Card in your Graveyard, the effect cannot be applied.
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Q: It is the End Phase of a turn in which the effect of a The Phantom Knights of Cracked Helm in the Graveyard was activated.
If at the time that part of the effect is performed, can The Phantom Knights of Broken Sword be chosen to be added to the hand?
A: An Xyz Monster like The Phantom Knights of Broken Sword can be chosen to be added to the hand during the End Phase by the effect of The Phantom Knights of Cracked Helm.
In that case, the chosen The Phantom Knights of Broken Sword is not added to the hand and is returned to the Extra Deck.
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Q: The effect of a The Phantom Knights of Cracked Helm in the Graveyard was activated during the Main Phase of this turn.
If Burial from a Different Dimension is activated during that turn, returning the banished The Phantom Knights of Cracked Helm to the Graveyard, can a card be added to the hand during the End Phase?
A: The effect of a The Phantom Knights of Cracked Helm activated by banishing itself from the Graveyard doesn’t target.
During the End phase of the turn in which the effect was activated, either a “Phantom Knight” card or a “Phantom-” Spell or Trap Card in your Graveyard is added to the hand.
Therefore, if the The Phantom Knights of Cracked Helm that activated its effect is returned to the Graveyard is returned to the Graveyard by the effect of Burial from the Different Dimension, a card can be chosen to be added to the hand during the End Phase.
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Q: If Foolish Burial was activated as chain link 1, and Call of the Haunted was activated in a chain, Special Summoning The Phantom Knights of Cracked Helm, does its effect activate?
Also, if Monster Reborn is activated targeting The Phantom Knights of Cracked Helm and Needlebug Nest is activated in a chain, does the effect of The Phantom Knights of Cracked Helm activate?
A: The effect of The Phantom Knights of Cracked Helm only activates if The Phantom Knights of Cracked Helm is face-up in a Monster Zone and a “Phantom Knight” card or “Phantom-” Spell or Trap Card is sent to your Graveyard.
Therefore, in the proposed scenario, if The Phantom Knights of Cracked Helm is Special Summoned by a Call of the Haunted activated as chain link 2, providing a “Phantom Knight” monster is sent to your Graveyard is sent to your Graveyard, the effect of The Phantom Knights of Cracked Helm activates, but if a “Phantom Knight” card or a “Phantom-” Spell or Trap Card is sent to your Graveyard by the effect of Needlebug Nest activated in a chain to the activation of Monster Reborn that would Special Summon The Phantom Knights of Cracked Helm, the effect of The Phantom Knights of Cracked Helm does not activate.
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You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, a The Phantom Knights of Shadow Veil you control was targeted by the opponent’s Book of Moon.
In this case, the targeted The Phantom Knights of Shadow Veil is changed to face-down Defense Position, but is the effect of of Phantom-Spear applied?
A: The effect of Phantom-Spear inflicts 500 damage to the opponent when the opponent activates an effect that targets a face-up “Phantom Knight” monster you control.
In the proposed scenario, since the opponent activated Book of Moon targeting a face-up “Phantom Knight” monster you control, damage is inflicted by the effect of Phantom-Spear.
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Q: You control a face-up Phantom-Spear.
In this case, the opponent activated a Shield Crush targeting a face-down Defense Position The Phantom Knights of Dusty Robe you control.
If Ceasefire is activated in a chain to that activation, flipping The Phantom Knights of Dusty Robe face-up, is the effect of Phantom-Spear applied?
A: The effect of Phantom-Spear is applied when the opponent activates a card effect targeting a face-up “Phantom Knight” monster you control, inflicting 500 damage.
In the proposed scenario, since the opponent activated Shield Crush targeting a face-down Defense Position monster, the effect of Phantom-Spear is not applied.
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Q: You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, the opponent activated Icarus Attack targeting that Phantom-Spear and a The Phantom Knights of Silent Boots in your Monster Zones.
In this case, is the effect of Phantom-Spear applied when the opponent targets a “Phantom Knight” monster with the effect of Icarus Attack?
A: For opponent card effects like Icarus Attack that target multiple cards, providing at least 1 of the targets is a face-up “Phantom Knight” monster, damage is inflicted by the effect of Phantom-Spear.
However, in the proposed scenario, since Phantom-Spear is also destroyed by the resolution of Icarus Attack, the effect of Phantom-Spear is not applied.
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Q: You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, the opponent activated a Mind Control targeting a The Phantom Knights of Broken Sword you control.
In this case, the targeted The Phantom Knights of Broken Sword switches control to the opponent during the resolution and it is no longer a “Phantom Knight” monster you control, but is the effect of Phantom-Spear applied?
A: In the proposed scenario, control of The Phantom Knights of Broken Sword switches to the opponent by the effect of Mind Control, but since Mind Control was activated targeting a “Phantom Knight” monster you control, the effect of Phantom-Spear is applied.
(Furthermore, in the proposed scenario, the player who takes damage by the effect of Phantom-Spear is the player who activated Mind Control. Changing control of the targeted The Phantom Knights of Broken Sword does not change which player takes damage)
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Q: You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, the opponent activated the effect of Snipe Hunter targeting a The Phantom Knights of Rugged Glove you control.
If Skill Drain is activated in a chain to that activation, negating the effects of Snipe Hunter, is the effect of Phantom-Spear applied?
A: In the proposed scenario, the effect of Snipe Hunter is negated by Skill Drain, but since The Phantom Knights of Rugged Glove was targeted to activate the effect of Snipe Hunter, damage is inflicted by the effect of Phantom-Spear.
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Q: You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, the opponent activated Soul Taker targeting a The Phantom Knights of Cracked Helm you control, and you activated Magic Jammer in a chain, negating its activation.
In this case, is the effect of Phantom-Spear applied?
A: In the proposed scenario, since the activation of Soul Taker that targeted The Phantom Knights of Cracked Helm was negated, the effect that inflicts damage is not applied.
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Q: You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, the opponent activated a Raigeki Break targeting a The Phantom Knights of Fragile Armor you control, and the effect fo Cairngorgon, Antiluminescent Knight was activated in a chain, changing the target to itself.
In this case, is the effect of Phantom-Spear applied?
A: In the proposed scenario, the targeted to be destroyed by the effect of Raigeki Break becomes Cairngorgon, Antiluminescent Knight, but since the opponent activated Raigeki Break targeting The Phantom Knights of Fragile Armor, damage is inflicted by the effect of Phantom-Spear.
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Q: While you had 3 “Raidraptor” monsters in your Graveyard, you activated the effect of Raidraptor – Satellite Cannon Falcon, reducing the ATK of the opponent’s Performage Trapeze Magician by 2400, to a value of 100.
Afterwards, if a new “Raidraptor” monster is sent to the Graveyard, is the ATK of the opponent’s Performage Trapeze Magician further reduced?
A: The effect of Raidraptor – Satellite Cannon Falcon reduces the ATK of the targeted monster by 800 for each “Raidraptor” monster in the Graveyard when the effect resolves.
After applying the effect, even if the number of “Raidraptor” monsters in your Graveyard changes, the ATK reduction from effect of Raidraptor – Satellite Cannon Falcon that has already been applied is not recalculated.
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Q: The opponent activated Vanity’s Emptiness in a chain to the activation of the effect of Raidraptor – Last Strix that Special Summons from the Extra Deck.
In this case, how does the effecct resolve?
A: In the proposed scenario, since monsters cannot be Special Summoned as a result of the effect of Vanity’s Emptiness, the part of the effect that Special Summons from the Extra Deck is not applied.
Even in that case, the part of the effect that prevents the opponent fro mtaking damage is still applied.
Furthermore, if the effect of Vanity’s Emptiness is applying beforehand, the effect of Raidraptor – Last Strix cannot be activated.
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Q: A Raidraptor – Revolution Falcon was Special Summoned from the Extra Deck by the effect of Raidraptor – Last Strix.
Afterwards, if that Raidraptor – Revolution Falcon is changed to face-down Defense Position by the effect of Book of Moon or Book of Eclipse, what happens during the End Phase?
A: In the proposed scenario, since the effect that returns the monster to the Extra Deck is no longer applied, the face-down Defense Position Raidraptor – Revolution Falcon is not returned to the Extra Deck during the End Phase.
Furthermore, even int hat case, the effect that prevents the opponent from taking damage during that turn remains applying.
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Q: You control a face-up Super Quantum Mecha Overlord Great Magnas that has 2 different Xyz Materials and has gained its “•2” effect.
In this case, if Super Quantum Mecha Overlord Great Magnas activates its effect and only has 1 different Xyz Material left, how does this resolve?
A: Even in that case, the activated effect resolves normally, and a chosen card on the field is returned to the owner’s Deck.
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Q: You control a face-up Super Quantum Mecha Overlord Great Magnas that has gained its “•4” effect by having 4 different Xyz Materials.
In this case, if the opponent activates the effect of Super Quantum Mecha Beast Magnaliger, is that Super Quantum Mecha Overlord Great Magnas destroyed?
A: Even if Super Quantum Mecha Overlord Great Magnas has gained its “•4” effect by having 4 different Xyz Materials, it can still be affected normally by the effects of “Super Quantum” cards.
Therefore, in the proposed scenario, Super Quantum Mecha Overlord Great Magnas is destroyed by the effect of the opponent’s Super Quantum Mecha Beast Magnaliger.
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Q: A Super Quantum Mecha Overlord Great Magnas equipped with Super Quantum Mecha Oversword – Magnaslayer has performed an attack during the Battle Phase this turn.
In this case, if the effect of Super Quantum Mecha Oversword – Magnaslayer is activated, how many times can that Super Quantum Mecha Overlord Great Magnas perform an attack this turn?
A: A monster affected by the effect of Super Quantum Mecha Oversword – Magnaslayer can perform a maximum of 3 attacks during the Battle Phase.
In the proposed scenario, since the Super Quantum Mecha Overlord Great Magnas affected by the effect of has already performed 1 attack, it can perform 2 more attacks during that Battle Phase.
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Q: You control a Super Quantum Mecha Overlord Great Magnas equipped with a Super Quantum Mecha Oversword – Magnaslayer.
In this case, if the effect of Super Quantum Mecha Oversword – Magnaslayer is activated, so that Super Quantum Mecha Overlord Great Magnas can perform 3 attacks, if the opponent controls no monsters, can it perform a direct attack?
A: The effect of Super Quantum Mecha Oversword – Magnaslayer allows the affected monster to perform 3 attacks during each Battle Phase.
For example, if an opponent’s monster is destroyed in battle by the first attack and the opponent controls no more monsters, the second and further attacks can be direct attacks.
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Q: Can you activate 2 copies of Super Quantum Mecha Oversword – Magnaslayer targeting the same Super Quantum Mecha Overlord Great Magnas?
Also, if you can, how is the effect that increases ATK and that inflicts piercing Battle Damage applied?
A: In the proposed scenario, 1 Super Quantum Mecha Overlord Great Magnas can be equipped with 2 copies of Super Quantum Mecha Oversword – Magnaslayer.
Each of the effects that increase ATK are applied, and the ATK is increased by each of them, but as for the effect that inflicts piercing Battle Damage, it is not different from equipping only 1 copy of Super Quantum Mecha Oversword – Magnaslayer.
(Since Super Quantum Mecha Overlord Great Magnas is of Rank 12, if it is equipped with 2 copies of Super Quantum Mecha Oversword – Magnaslayer, its ATK is increased by 2400)
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Q: You have a Super Quantum Mecha Beast Magnaliger and Super Quantum Mecha Beast Aeroboros that have been Xyz Summoned and sent to the Graveyard and a Super Quantum Mecha Beast Granpulse that was Special Summoned from the Extra Deck by the effect of Xyz Shift in your Graveyard.
In this case, if the effect of Super Quantum Mecha Overlord Great Magnas is activated, how does this resolve?
A: The effect of Super Quantum Mecha Overlord Great Magnas does not target, but all 3 Xyz Monsters to be Special Summoned need to have been properly Special Summoned and later sent to the Graveyard.
In the proposed scenario, since the Super Quantum Mecha Beast Granpulse Special Summoned by the effect of Xyz Shift cannot be Special Summoned by the effect of Super Quantum Mecha Overlord Great Magnas, if there is no other copy of Super Quantum Mecha Beast Granpulse in your Graveyard, the effect of the Super Quantum Mecha Overlord Great Magnas sent to the Graveyard cannot be activated.
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Q: If the opponent activates the effect of Ojama Tio in a chain to the activation of the effect of Super Quantum Mecha Overlord Great Magnas, so that you only have 2 or less available Monster Zones, how does this resolve?
A: The effect of Super Quantum Mecha Overlord Great Magnas does not target.
Even if at the time of the resolution of the effect you have 3 different names in your Graveyard, if you only have 2 or less available Monster Zones or otherwise cannot Special Summon all 3 of them, the effect is not applied.
(Not even 1 monster is Special Summoned)
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Q: If the opponent activates the effect of D.D. Crow in a chai nto the activation of the effect of Super Quantum Mecha Overlord Great Magnas, so that you no longer have 3 different names in your Graveyard, how does this resolve?
A: The effect of Super Quantum Mecha Overlord Great Magnas does not target.
If at the time of the resolution of the effect you no longer have 3 different names in your Graveyard the effect is not applied.
(Not even 1 monster is Special Summoned)
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Q: You control a face-up Super Quantum Mecha Beast Granpulse and Super Quantum Mecha Beast Aeroboros, and you have a Super Quantum Mecha Beast Magnaliger that has had its Xyz Summon negated by Solemn Judgment.
In this case, can that Super Quantum Mecha Beast Magnaliger be targeted to activate the effect of Super Quantum Mecha Ship Magnacarrier?
A: A Super Quantum Mecha Ship Magnacarrier, Super Quantum Mecha Beast Aeroboros and Super Quantum Mecha Beast Granpulse can be targeted for the effect of Super Quantum Mecha Ship Magnacarrier that Special Summons Super Quantum Mecha Overlord Great Magnas, providing they are in your Graveyard or face-up in your Monster Zones.
Therefore, a monster that has been Special Summoned without an Xyz Summon, such as with Xyz Shift, or in the proposed scenario, a monster that had its Xyz Summon negated and was sent to the Graveyard can be targeted.
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Q: If at the time of the resolution of the effect of Super Quantum Mecha Ship Magnacarrier 1 of the 3 targeted monsters has been changed to face-down Defense Position, how does this resolve?
A: Even in that case, the effect resolves normally.
Super Quantum Mecha Overlord Great Magnas is Special Summoned, and all 3 monsters are attached to Super Quantum Mecha Overlord Great Magnas as Xyz Materials, including the monster that was changed to face-down Defense Position.
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Q: The effect of Super Quantum Mecha Ship Magnacarrier was activated.
A Super Quantum Mecha Beast Granpulse in your Graveyard, a Super Quantum Mecha Beast Aeroboros you control with no Xyz Materials and a Super Quantum Mecha Beast Magnaliger you control with 2 Xyz Materials were chosen as targets.
In this case, how does the effect resolve?
A: In the proposed scenario, Super Quantum Mecha Overlord Great Magnas is Special Summoned from the Extra Deck, and the targeted Super Quantum Mecha Beast Granpulse, Super Quantum Mecha Beast Aeroboros and Super Quantum Mecha Beast Magnaliger, along with the Xyz Materials those targeted monsters have (= in the proposed scenario, only the 2 Xyz Materials attached to Super Quantum Mecha Beast Magnaliger) are all attached to Super Quantum Mecha Overlord Great Magnas as Xyz Materials.
Therefore, in the proposed scenario, Super Quantum Mecha Overlord Great Magnas has 5 Xyz Materials attached to it.
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Q: The effect of Super Quantum Mecha Ship Magnacarrier was activated targeting a Super Quantum Mecha Pilot Blue Layer.
If Enemy Controller is activated in a chain to that activation, so that control of Super Quantum Mecha Pilot Blue Layer switches to the opponent, how does the effect resolve?
A: In the proposed scenario, since control of the targeted monster has switched to the opponent and it is no longer in your Monster Zone, the effect is not applied.
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Q: The effect of Super Quantum Mecha Ship Magnacarrier was activated targeting a Super Quantum Mecha Pilot Green Layer.
If Book of Moon is activated in a chain to that effect, so that the targeted Super Quantum Mecha Pilot Green Layer is changed to face-down Defense Position, how does the effect resolve?
A: In the proposed scenario, since the targeted monster has been changed to face-down Defense Position, its Attribute cannot be verified, and the effect of Super Quantum Mecha Ship Magnacarrier is not applied.
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Q: The effect of DNA Transplant is being applied declaring WATER.
In this case, if the effect of Super Quantum Mecha Ship Magnacarrier is activated targeting a Super Quantum Mecha Pilot Red Layer, What is the Attribute of the “Super Quantum Mecha Beast” Xyz Monster you can Special Summon from the Extra Deck?
A: In the proposed scenario, since Super Quantum Mecha Pilot Red Layer is treated as a WATER monster by the effect of DNA Transplant, the monster that is Special Summoned from the Extra Deck by the effect of Super Quantum Mecha Ship Magnacarrier is the WATER monster Super Quantum Mecha Beast Granpulse.
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Q: The opponent controls a Raidraptor – Blaze Falcon that you own.
If that Raidraptor – Blaze Falcon is destroyed in battle and it is sent from the opponent’s Monster Zones to your Graveyard, can you activate Rank-Up-Magic Doom Double Force during that turn?
A: In the proposed scenario, since this is a case in which a “Raidraptor” Xyz Monster was destroyed in battle and sent to your Graveyard, you can activate Rank-Up-Magic Doom Double Force during that turn.
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Q: Can Rank-Up-Magic Doom Double Force be activated during a turn in which a face-down Defense Position Raidraptor – Force Strix you control was destroyed by an opponent’s attack in battle and sent to the Graveyard?
A: In the proposed scenario, since this is a case in which a “Raidraptor” Xyz Monster was destroyed in battle and sent to your Graveyard, you can activate Rank-Up-Magic Doom Double Force during that turn.
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Q: For how long is the effect of Phantom-Wing applied?
A: The effect only lasts during the turn in which Phantom-Wing is activated.
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Q: If Book of Moon is activated in a chain to the activation of Phantom-Wing, so that the targeted monster is changed to face-down Defense Position, how does this resolve?
A: In that case, since the effect that increases ATK is not applied, the effect that prevents the monster from being destroyed is not applied either.
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Q: Can Booby Trap E be activated while the effect of an opponent’s Dark Simorgh is being applied?
Also, if the opponent activates Call of the Haunted in a chain to the activation of Booby Trap E, Special Summoning Dark Simorgh, how does this resolve?
A: If the effect of Dark Simorgh is being applied, you cannot activate Booby Trap E.
Also, if at the time of the resolution of the effect of Booby Trap E the effect of Dark Simorgh is being applied, the effect that sets a Continuous Trap Card is not applied.
(No Continuous Trap Card in the hand or Graveyard is chosen)
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Q: The opponent controls a face-up Macro Cosmos and you don’t have any Continuous Trap Cards in your Graveyard.
In this case, if your have consists of Phantom-Fogblade and The Phantom Knights of Shadow Veil, can you activate Booby Trap E discarding Phantom-Fogblade?
A: In the proposed scenario, the only Continuous Trap Card in your hand and Graveyard is the Phantom-Fogblade in your hand.
Also, since the effect of Macro Cosmos is being applied and cards discarded are not sent to the Graveyard and are banished instead, in this case Booby Trap E can be activated, but Phantom-Fogblade cannot be chosen to be discarded.
(Booby Trap E can be activated by discarding The Phantom Knights of Shadow Veil)
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Q: Can a Continuous Trap Card be discarded to activate Booby Trap E?
A: You must have 1 or more Continuous Trap Cards in your hand or Graveyard to activate Booby Trap E.
For example, if you activate Booby Trap E discarding a Phantom-Fogblade, you can also choose to set the Phantom-Fogblade that was discarded and sent to the Graveyard on the field.
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Q: The opponent controls a face-up Macro Cosmos and you control a face-up The Phantom Knights of Rugged Glove.
If that The Phantom Knights of Rugged Glove is destroyed in battle by an opponent’s monster, that The Phantom Knights of Rugged Glove is not sent to the Graveyard and is banished instead as a result of the effect of Macro Cosmos, but at this time, can the effect of The Phantom Knights of Fragile Armor be activated?
A: In the proposed scenario, The Phantom Knights of Rugged Glove is not sent to the Graveyard and is banished instead, but even in that case, this is a case in which a face-up “Phantom Knight” monster was destroyed in battle.
Therefore, in this case, the effect of The Phantom Knights of Fragile Armor can be activated.
Furthermore, if the effect of a The Phantom Knights of Fragile Armor in the hand is activated when a “Phantom Knight” monster is destroyed in battle, that effect is activated at the End of the Damage Step.
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Q: You control a Phantom of Chaos that has gained the name and effects of The Phantom Knights of Dusty Robe.
If that Phantom of Chaos is destroyed and sent to the Graveyard by the effect of the opponent’s Ring of Destruction, can the effect of The Phantom Knights of Fragile Armor be activated?
A: In the proposed scenario, since the face-up Phantom of Chaos is treated as The Phantom Knights of Dusty Robe, this is a case in which a face-up “Phantom Knight” monster you control is destroyed by a card effect.
Therefore, in this case, the effect of a The Phantom Knights of Fragile Armor in the hand can be activated.
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Q: You control a Phantom of Chaos that has gained the name and effects of The Phantom Knights of Dusty Robe.
If that Phantom of Chaos is destroyed and sent to the Graveyard by the effect of the opponent’s Ring of Destruction, does the effect of The Phantom Knights of Cracked Helm activate?
In the proposed scenario, even if the Phantom of Chaos that is sent to the Graveyard has gained the name of a “Phantom Knight” card, is it not treated as a “Phantom-” Spell or Trap Card.
Therefore, in this case, the effect of The Phantom Knights of Cracked Helm does not activate.
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Q: A face-down Defense Position The Phantom Knights of Silent Boots was destroyed by the effect of Raigeki Break and was sent to the Graveyard.
In this case, does the effect of The Phantom Knights of Cracked Helm activate?
A: Even in the proposed scenario, since a “Phantom Knight” card was sent to your Graveyard, the effect of The Phantom Knights of Cracked Helm activates.
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Q: A The Phantom Knights of Cracked Helm has gained 500 ATK by its own effect and it became 2000.
If afterwards Skill Drain is activated, negating the effects of The Phantom Knights of Cracked Helm, what happens with the increased ATK?
A: In the proposed scenario, since the effects of The Phantom Knights of Cracked Helm are negated by the effect of Skill Drain, the ATK increase is no longer applied, and the ATK of The Phantom Knights of Cracked Helm returns to its Original ATK of 1500.
Furthermore, even if Skill Drain is no longer applying afterwards, the ATK of The Phantom Knights of Cracked Helm does not returned to its increased value.
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Q: A The Phantom Knights of Rugged Glove and a The Phantom Knights of Shadow Veil were sent to the Graveyard by the effect of Hand Destruction.
In this case, if the effect of The Phantom Knights of Cracked Helm activates, how much ATK does it gain?
A: The effect of The Phantom Knights of Cracked Helm does not activate multiple times if multiple “Phantom Knight” cards or “Phantom-” Spell or Trap Cards are sent to the Graveyard.
Therefore, even if multiple cards are sent to the Graveyard, the effect of The Phantom Knights of Cracked Helm activates once, and the ATK is only increased by 500.
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Q: A The Phantom Knights of Cracked Helm has had its ATK increased by 500 by its own effect, and it has become 2000.
How long does the ATK remain increased by this effect?
A: The ATK of a The Phantom Knights of Cracked Helm increased by its own effect remains applied as long as it remains face-up in a Monster Zone.
Furthermore, if the effect of The Phantom Knights of Cracked Helm activates once again during the next turn, the ATK is increased by 500 and becomes 2500.
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Q: A The Phantom Knights of Shadow Veil treated as a Monster Card by its own effect was destroyed by battle or by a card effect.
In this case, can the effect of The Phantom Knights of Fragile Armor be activated?
A: Even in the proposed scenario, since this is a case in which a face-up “Phantom Knight” monster you control was destroyed in battle or by a card effect, the effect of a The Phantom Knights of Fragile Armor in the hand can be activated.
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Q: Can you activate the effect of The Phantom Knights of Cracked Helm be activated if it is the only card in your Graveyard during your Main Phase?
A: In the proposed scenario, even if you have no other cards in your Graveyard, the effect of a The Phantom Knights of Cracked Helm in the Graveyard can be activated by banishing it.
In this case, providing there is a “Phantom Knight” card or a “Phantom-” Spell or Trap Card in your Graveyard during the End Phase of that turn, it can be added to the hand, but if you have no “Phantom Knight” card or “Phantom-” Spell or Trap Card in your Graveyard, the effect cannot be applied.
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Q: It is the End Phase of a turn in which the effect of a The Phantom Knights of Cracked Helm in the Graveyard was activated.
If at the time that part of the effect is performed, can The Phantom Knights of Broken Sword be chosen to be added to the hand?
A: An Xyz Monster like The Phantom Knights of Broken Sword can be chosen to be added to the hand during the End Phase by the effect of The Phantom Knights of Cracked Helm.
In that case, the chosen The Phantom Knights of Broken Sword is not added to the hand and is returned to the Extra Deck.
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Q: The effect of a The Phantom Knights of Cracked Helm in the Graveyard was activated during the Main Phase of this turn.
If Burial from a Different Dimension is activated during that turn, returning the banished The Phantom Knights of Cracked Helm to the Graveyard, can a card be added to the hand during the End Phase?
A: The effect of a The Phantom Knights of Cracked Helm activated by banishing itself from the Graveyard doesn’t target.
During the End phase of the turn in which the effect was activated, either a “Phantom Knight” card or a “Phantom-” Spell or Trap Card in your Graveyard is added to the hand.
Therefore, if the The Phantom Knights of Cracked Helm that activated its effect is returned to the Graveyard is returned to the Graveyard by the effect of Burial from the Different Dimension, a card can be chosen to be added to the hand during the End Phase.
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Q: If Foolish Burial was activated as chain link 1, and Call of the Haunted was activated in a chain, Special Summoning The Phantom Knights of Cracked Helm, does its effect activate?
Also, if Monster Reborn is activated targeting The Phantom Knights of Cracked Helm and Needlebug Nest is activated in a chain, does the effect of The Phantom Knights of Cracked Helm activate?
A: The effect of The Phantom Knights of Cracked Helm only activates if The Phantom Knights of Cracked Helm is face-up in a Monster Zone and a “Phantom Knight” card or “Phantom-” Spell or Trap Card is sent to your Graveyard.
Therefore, in the proposed scenario, if The Phantom Knights of Cracked Helm is Special Summoned by a Call of the Haunted activated as chain link 2, providing a “Phantom Knight” monster is sent to your Graveyard is sent to your Graveyard, the effect of The Phantom Knights of Cracked Helm activates, but if a “Phantom Knight” card or a “Phantom-” Spell or Trap Card is sent to your Graveyard by the effect of Needlebug Nest activated in a chain to the activation of Monster Reborn that would Special Summon The Phantom Knights of Cracked Helm, the effect of The Phantom Knights of Cracked Helm does not activate.
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You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, a The Phantom Knights of Shadow Veil you control was targeted by the opponent’s Book of Moon.
In this case, the targeted The Phantom Knights of Shadow Veil is changed to face-down Defense Position, but is the effect of of Phantom-Spear applied?
A: The effect of Phantom-Spear inflicts 500 damage to the opponent when the opponent activates an effect that targets a face-up “Phantom Knight” monster you control.
In the proposed scenario, since the opponent activated Book of Moon targeting a face-up “Phantom Knight” monster you control, damage is inflicted by the effect of Phantom-Spear.
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Q: You control a face-up Phantom-Spear.
In this case, the opponent activated a Shield Crush targeting a face-down Defense Position The Phantom Knights of Dusty Robe you control.
If Ceasefire is activated in a chain to that activation, flipping The Phantom Knights of Dusty Robe face-up, is the effect of Phantom-Spear applied?
A: The effect of Phantom-Spear is applied when the opponent activates a card effect targeting a face-up “Phantom Knight” monster you control, inflicting 500 damage.
In the proposed scenario, since the opponent activated Shield Crush targeting a face-down Defense Position monster, the effect of Phantom-Spear is not applied.
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Q: You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, the opponent activated Icarus Attack targeting that Phantom-Spear and a The Phantom Knights of Silent Boots in your Monster Zones.
In this case, is the effect of Phantom-Spear applied when the opponent targets a “Phantom Knight” monster with the effect of Icarus Attack?
A: For opponent card effects like Icarus Attack that target multiple cards, providing at least 1 of the targets is a face-up “Phantom Knight” monster, damage is inflicted by the effect of Phantom-Spear.
However, in the proposed scenario, since Phantom-Spear is also destroyed by the resolution of Icarus Attack, the effect of Phantom-Spear is not applied.
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Q: You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, the opponent activated a Mind Control targeting a The Phantom Knights of Broken Sword you control.
In this case, the targeted The Phantom Knights of Broken Sword switches control to the opponent during the resolution and it is no longer a “Phantom Knight” monster you control, but is the effect of Phantom-Spear applied?
A: In the proposed scenario, control of The Phantom Knights of Broken Sword switches to the opponent by the effect of Mind Control, but since Mind Control was activated targeting a “Phantom Knight” monster you control, the effect of Phantom-Spear is applied.
(Furthermore, in the proposed scenario, the player who takes damage by the effect of Phantom-Spear is the player who activated Mind Control. Changing control of the targeted The Phantom Knights of Broken Sword does not change which player takes damage)
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Q: You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, the opponent activated the effect of Snipe Hunter targeting a The Phantom Knights of Rugged Glove you control.
If Skill Drain is activated in a chain to that activation, negating the effects of Snipe Hunter, is the effect of Phantom-Spear applied?
A: In the proposed scenario, the effect of Snipe Hunter is negated by Skill Drain, but since The Phantom Knights of Rugged Glove was targeted to activate the effect of Snipe Hunter, damage is inflicted by the effect of Phantom-Spear.
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Q: You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, the opponent activated Soul Taker targeting a The Phantom Knights of Cracked Helm you control, and you activated Magic Jammer in a chain, negating its activation.
In this case, is the effect of Phantom-Spear applied?
A: In the proposed scenario, since the activation of Soul Taker that targeted The Phantom Knights of Cracked Helm was negated, the effect that inflicts damage is not applied.
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Q: You control a face-up Phantom-Spear in your Spell & Trap Zone.
In this case, the opponent activated a Raigeki Break targeting a The Phantom Knights of Fragile Armor you control, and the effect fo Cairngorgon, Antiluminescent Knight was activated in a chain, changing the target to itself.
In this case, is the effect of Phantom-Spear applied?
A: In the proposed scenario, the targeted to be destroyed by the effect of Raigeki Break becomes Cairngorgon, Antiluminescent Knight, but since the opponent activated Raigeki Break targeting The Phantom Knights of Fragile Armor, damage is inflicted by the effect of Phantom-Spear.
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Q: While you had 3 “Raidraptor” monsters in your Graveyard, you activated the effect of Raidraptor – Satellite Cannon Falcon, reducing the ATK of the opponent’s Performage Trapeze Magician by 2400, to a value of 100.
Afterwards, if a new “Raidraptor” monster is sent to the Graveyard, is the ATK of the opponent’s Performage Trapeze Magician further reduced?
A: The effect of Raidraptor – Satellite Cannon Falcon reduces the ATK of the targeted monster by 800 for each “Raidraptor” monster in the Graveyard when the effect resolves.
After applying the effect, even if the number of “Raidraptor” monsters in your Graveyard changes, the ATK reduction from effect of Raidraptor – Satellite Cannon Falcon that has already been applied is not recalculated.
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Stardog- Number 17: The Star
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Location : CA
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