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[TCG] SPYRAL Master Plan
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Kiernan
Stardog
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[TCG] SPYRAL Master Plan
Again, not a conventional name that you’d expect for a SPYRAL monster.
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SPYRAL Master Plan
Level 7 DARK Spellcaster-Type Effect Monster
ATK 1200
DEF 2800
Once per turn: You can add 1 “SPYRAL MISSION” card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 “SPYRAL Resort” and 1 “SPYRAL” monster from your Deck to your hand, except “SPYRAL Master Plan”. You can only use this effect of “SPYRAL Master Plan” once per turn.
Tomorrow (as of this article’s publication), the same Facebook page as mentioned in the first of these articles will be running another popularity poll for the remaining 2 cards, which will presumably determine which card is revealed next.
Source: [You must be registered and logged in to see this link.]
[You must be registered and logged in to see this image.]
SPYRAL Master Plan
Level 7 DARK Spellcaster-Type Effect Monster
ATK 1200
DEF 2800
Once per turn: You can add 1 “SPYRAL MISSION” card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 “SPYRAL Resort” and 1 “SPYRAL” monster from your Deck to your hand, except “SPYRAL Master Plan”. You can only use this effect of “SPYRAL Master Plan” once per turn.
Tomorrow (as of this article’s publication), the same Facebook page as mentioned in the first of these articles will be running another popularity poll for the remaining 2 cards, which will presumably determine which card is revealed next.
Source: [You must be registered and logged in to see this link.]
Stardog- Number 17: The Star
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Re: [TCG] SPYRAL Master Plan
So will SPYRALs be the new Kozmo? So far they seem kinda sucky :\
Kiernan- Coffee Enthusiast
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Re: [TCG] SPYRAL Master Plan
I think they're going to be very...rogue-y. I don't think they will be a good "pure build"
Khina Bree- The Inkweaver
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Re: [TCG] SPYRAL Master Plan
That's how Kozmo started out though. Everyone running Juragedo and shiz to supplement the lack of real support. It was a solid rogue option. Spyral's a bit lacking in that department though...
Kiernan- Coffee Enthusiast
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Re: [TCG] SPYRAL Master Plan
I believe the Field Spell and the SPYRAL Mission cards have potential but yeah so far it just seems like its not gonna be good atm.
If their playstyle is about learning the opponent and what their next plays will be then i say they need to focus on being more controlling like a Convulsion of Nature type deck >.>
If their playstyle is about learning the opponent and what their next plays will be then i say they need to focus on being more controlling like a Convulsion of Nature type deck >.>
Zaio Volnutt- The Iron Prince
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Re: [TCG] SPYRAL Master Plan
Spyral's seems fairly decent but might not show promise is the current meta of the game but whats not saying their not getting support next set as well just as Kozmo had their new support in 4 sets. I either expect this archetype to do well like other previous TCG exclusives or it will flop like Kaiju or U.A.'s compared to their opposites at the time being Kozmo and Burning Abyss.
Arc V Yuto- The Phantom Duelist
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Re: [TCG] SPYRAL Master Plan
U.A. is a more apt comparison I would say, as Kaijus do see play in a competitive sense. Gameciel is one of the most widely-sided cards in the game now I think. I don't see SPYRALs being tech-able like Kaijus unless they make a fan-flipping-tastic stand-alone SPYRAL card which, judging from the way they've been progressing, is highly unlikely. Kozmos and BAs could be played in basically their own deck from the get-go. Scarm, Cir, and Graff were decent from the start; as were Farmgirl, Sliprider, and Forerunner. The SPYRAL cards... Kinda meh comparatively speaking. I would agree with them likely ending up at U.A.-level.
Kiernan- Coffee Enthusiast
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