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[INOV] Crystron Spell & Traps
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[INOV] Crystron Spell & Traps
The Spell however, is not searchable except by Terraforming.
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Krystal Potential
Field Spell Card
(1) All “Crystron” monsters you control gain 300 ATK and DEF.
(2) Once per turn, during the End Phase: You can draw 1 card for each “Crystron” Synchro Monster you Synchro Summoned during this turn.
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Crystron Entry
Normal Trap Card
You can only use the (2) effect of “Crystron Entry” once per turn.
(1) Special Summon 2 “Crystron” Tuner monsters (1 from your hand and 1 from your Graveyard).
(2) During either player’s turn, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 “Crystron” monster you control; send 1 “Crystron” monster with a different Level than that monster from your Deck to the Graveyard, and if you do, the Level of the target monster becomes the same as the Level of the monster in the Graveyard.
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Crystron Impact
Normal Trap Card
(1) Target 1 of your banished “Cryston” monsters; Special Summon it, and if you do, the DEF of all face-up monsters the opponent controls becomes 0.
(2) During either player’s turn, except the turn this card is sent to the Graveyard, when a card or effect is activate that targets a “Crystron” monster(s) you control: You can banish this card from your Graveyard; negate that activation.
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Krystal Potential
Field Spell Card
(1) All “Crystron” monsters you control gain 300 ATK and DEF.
(2) Once per turn, during the End Phase: You can draw 1 card for each “Crystron” Synchro Monster you Synchro Summoned during this turn.
[You must be registered and logged in to see this image.]
Crystron Entry
Normal Trap Card
You can only use the (2) effect of “Crystron Entry” once per turn.
(1) Special Summon 2 “Crystron” Tuner monsters (1 from your hand and 1 from your Graveyard).
(2) During either player’s turn, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 “Crystron” monster you control; send 1 “Crystron” monster with a different Level than that monster from your Deck to the Graveyard, and if you do, the Level of the target monster becomes the same as the Level of the monster in the Graveyard.
[You must be registered and logged in to see this image.]
Crystron Impact
Normal Trap Card
(1) Target 1 of your banished “Cryston” monsters; Special Summon it, and if you do, the DEF of all face-up monsters the opponent controls becomes 0.
(2) During either player’s turn, except the turn this card is sent to the Graveyard, when a card or effect is activate that targets a “Crystron” monster(s) you control: You can banish this card from your Graveyard; negate that activation.
Source: [You must be registered and logged in to see this link.]
Stardog- Number 17: The Star
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Re: [INOV] Crystron Spell & Traps
Entry is going to help my ass a lot with it in my Crystron Speedroids
Re: [INOV] Crystron Spell & Traps
Krystal Potential sux real badly......Konami stop making field spell for archetypes that dont even use it. Seriously do you even think you can even be a match with the big draw cards like super rejuv or spellbook of judgement?! no plus look at the boost 300 atk and def thats just copy paste from older field spell cards like the Dinomist, Majespecter etc. That card is just a lazy design in general and is clearly not even searchable by the archtype in general.
Zaio Volnutt- The Iron Prince
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